whatteverr
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Fixed: Thrown items could fall through the ground - still happening, item disappeared but can be picked up again.
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Experimental Update 1.03.151511
whatteverr replied to Baty Alquawen's topic in PC Experimental Updates
Happened twice on vanilla 1.03 build. I pick pants from ground on my character and current pants disappeared with ALL LOOT in it. -
Agreed, 100 percent. Or make the light much weaker.
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my fps STILL SHIT on official servers. How to fix it please? before 70-100, now 35-45.
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I have test a little and pretty solid patch
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Heavy attack still default??
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Fix head torch? please :D
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New Bugs: - heavy attack only - Items locked in hands - reloging needed -Barrel taking animation bugged
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Experimental Update 0.63149374
whatteverr replied to Baty Alquawen's topic in PC Experimental Updates
now is useful compass for navigate in longer distance during night time. -
Experimental Update 0.63149374
whatteverr replied to Baty Alquawen's topic in PC Experimental Updates
What is missing (except known as postponed after 1.0) and broken. Missing: - holding F for taking to hands and slow opening the doors, key for empty hands, key for dropping items - player can fall after heavy attack - zombies can broke/open door in period of time - fast moving in prone stance - illness - temperature effect on character - soft skills - spoiling food, fridge - vegetation on building walls - wounds can be visible - corpse decomposing Broken: - gun changing position in inventory after use hotkey (for example pistol in holster) - surrender state - melee combat player / player, player/zombie - navigation of zombies - changing items to hands (item stay in backpack) - shadow of trees appearing and disappearing while player looking opposite way, but can see that shadows in front of him - raining while is just a little cloudy - not possible to restrain unconscious player Is going to be sorted out before 1.0 ? thnx -
Gime gime gime gimeee!!!