Very strongly disagree with the directional hit indicator. We have our eyes and ears for that. Even if it doesn't work perfectly, it's still more skill based as well as weighs heavily on each players situational awareness. You guys don't hold players hands, why start doing that now? This is a step in the wrong direction. EVERYTHING else in this patch is awesome and great job, but this particular thing isn't the way to go about this topic, it's too much like an arcade game. Adding an onscreen bleed effect around the perimeter of the screen is a good idea, I play without HUD and would love this.