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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Your DayZ Team

Raptor81

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Everything posted by Raptor81

  1. Raptor81

    Status Report - May 8, 2018

    For spread I have this idea : The cross-hair should disappear while not rising the weapon and when rise the weapon the cross-hair should be dynamic that expand when moving and go smaller while move slower and be the smallest when in prone position.
  2. Raptor81

    Status Report - May 8, 2018

    @Peter (DayZ) , what is wrong with you and your hate to the “togglability” ? and I don't know from where you are taking that conclusive feedback , it is more healthy for the hand to NOT HOLD a click to do an action. Give the players the options to use hold or toggle for anything , providing options is the way to make a professional product. Copy the aim mechanism from Arma 3 and don't over do the simple things , it's a game after all and even IRL aiming is a fluent and easy move and require a minimum effort , even at 0.62 it's perfect and just because you want to use "space" to jump or climb that doesn't mean you ruin an action as simple as rise>aim>fire I don't know what the "X" is used for in 0.63 but it can used to select fire mode. V for jump as in 0.62 space for "rise" > R-click for ADS > L-click to fire .... all as a toggle it's more natural and easy , you might hate toggle then fine make it as an option. +1 so don't dump down and downgrade the PC version for the sake of console , make them separate and remember because of PC early access dayz SA exist so don't ruin it.
  3. Raptor81

    Let's talk about new animations

    Climb the walls and fences, trees , low houses , aka make us move in 3D world .
  4. Raptor81

    Whats new in this game?

    Better fps .
  5. Raptor81

    Experimental killing PC sound

    Same problem here , can't here anything but the static noise .
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