Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms:
Discord,
Twitter/X,
Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
i like to say something here:
1. they bring the game with the old engine because it was enough for the scale of project at that moment. after the unexpectedly high salesnumber thought we can do more and decided to transition into something bigger and the scale of the project got bigger accordingly. thus, it really wasn't a bad decision or something to blame them with but i think we have to thanks them because they are giving us something more.
2. creating an engine and making a game was the main reason of delays in roadmap. that been said there was bad management and weak documentary that made bring us here. (watch eugen harton i talking about this stuff if your interested) they simply wasn't ready for the increase of the team and the scale of the development but they did good in my eyes. i wrote an article about Early Access game and in my researches a lot of games took a lot more times than dayz and trust this game is a harder game to develop than most of them. there was games that took +8 years and ends up being trash. i think the best thing we can ask devs is, take your time and do it well.