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I like this thread so i'll keep things positive. So here are suggestions from my end. Adjusting nights. This has been brought up time and time again but mostly in the form of crying and complaining. Instead here are a few possibly useful suggestions. Moon cycles - helps vary the lighting conditions of night. This way every night isn't pitch black. Ambient player glow - Perhaps having a super dull chemlight that doesnt take an inventory slot. By super dull maybe half the brightness of the blue chemlights this way players can at very least navigate 1-2 feet infront of them. I'm no expert at how arma's engine works but i can see it being possible to make said item render only for the player and not others. Animation change - As of right now flash lights are fairly useless unless your walking slow or standing still. Having seen the implementation of new mocaped animations why not adjust running animations so you can attempt to face your flashlight foward at all times. Perhaps the same for two handed weapons with lights attached. Non sprint running should have you attempt to keep your flashlight ahead of you and not at the ground. Melee weapons - it would be nice to have some sort of option to defend against zombies other then a very loud gun. Perhaps give melee weapons durability to prevent them from being used constantly and only. Just a few suggestions for now.