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smonneke
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Everything posted by smonneke
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this depends from server to server. I play on a 1.7.2.5 and everything saves just fine. Vehicles repair state, loot and position. Tents save too so im having no troubles as long as i save my tent or vehicle after i used it
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I was on that server a few seconds before it happened, but my friend was on the same server, died aswell. The hacker occured at around 2.10am GMT+2. You can log in and abort again real fast repeativly. This way you disconnect meter by meter closer to the ground, until eventually the drop wont kill you or will only brake your legs
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Is it possible there are absolutly no vehicles on a server? Me and my friend ran for hours today, checking a lot of spawnplaces for vehicles but couldnt find any, not even a bycicle. Then we went north en ran for about 2 hours checking all the hill tops and sides, but still no single vehicle was found. Is it possible there are no vehicles what so ever on a server?
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Where are all the vehicles :S
smonneke replied to [email protected]'s topic in New Player Discussion
is it possible to hide them "outside" the map? Like when your ingame map hight coordinates go back to 999? There are no trees there, and no detail, you can see a clear line between coordinates 000 and 999. But do they respawn when you hide a vehicle there or is it like any other place on the map? -
Hi i read some things about tents and vehicles returning to their last known status as in 1.7.2.4 after a server restart on a 1.7.2.5 server. Anyone has any experience with this? Because otherwise i will lose the new items i will place in my tent or vehicle. And do vehicles teleport back to their last known position on 1.7.2.4 or not? Thank you!
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Well there werent any tents in the wildernis either, but their were a few tents inside a fire station and the offices.
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Still not really sure what to do, Should i place my new tent and risk it munching loot. Or should i wait for update 1.7.3.. Also, my old camp was destroyed and there were trees falen over on my tent, how is it possible to topple a big pine tree?
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And what about vehicles, do they stay at the location you last exited them. Or do they teleport back to their last position in 1.7.2.4?
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Are tents already safe to use? I found one but i am not sure if i should trust putting my stuff in it. Because i heard things about tents eating items after server restart. So i dont really know what to do now? can anyone answer? ty!
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You have to save your tent every time you used it. Otherwise the server could eat loot after a restart
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Its indeed 7 days after death, but im not sure that they stay if u keep using them. A friend of mine died, and he had pitched the tent. But we totally forgot it and kept using it. But then after a numerus amount of days(dont know how many) it was just gone. Even though we kept on using it..
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I found out that you have to save the tent indeed when you put loot in out. Me and my friend both pot items in our tent, but i put them in first and saved after. He didnt save so all his items were lost when we got back to our tent. Dont know if the server restarted but so far so good if we just remember to save it after use.
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I have no really big complaints. Only thing i think that should be changed is the damage of guns. Since the new update from Arma II the gun damage is severely reduced, some guns with almost half the damage. In update 1.7.2.4 zombies also got alot harder to kill and they got more deadly because they can see further. This in combination with the less damage makes is almost impossible to survive a day at the airports. It should be one of the two, but not both.. Maybe take a look at this?
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i dont know if this has been ansewered or not. But will it be able to disarm the beartraps? because otherwise this will just be like wire fencing infront of an office, so not being able to get in or at least not unharmed
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No big problems what so ever. But there is one huge frustration still not fixed. And that is the ammo drop problem. Whenever you pick up a watch or or a kompass you drop all the ammo from your secondary weapon. This is really annoying in critic situations. Sometimes you even lose the items permanently when you drop them. Also, the fact that when you put a weapon in your backpack it takes all the ammo with it. Ok if you have an empty bagpack. But when you dont have enough slots for your weapons ammo the ammo dissapears. Really frustrating when you swap you winchester to your bagpack with only 11 slots free, because you want to use your hatchet, you lose all the ammo that didnt fit in the bagpack.. Pleas fix this issue in the next patch
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1.7.1.5, really nice update. Had no problems ^^. BUT i do think Zombie spawn rate is too fast. Me and my friend went over to a gas station. Accidently made noise and they saw us, 10 zombies from around were on our tail. No problem thats just the game so we killed them. (keep in mind we were about 30m away from the gas station) By the time we killed em all and got ourselves patched up again, ALL the zombies had respawned already and we just wasted 2 mags.. We couldnt sneak by them because the zombies also spawned in the building. So maybe 2 slight changes ? -Zombie spawn rate decreased -Zombies can't spawn in houses But still, you did a verry good job on last updates!
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So for no major problems with the new patch. I feel like all the biggest issues that made u rage are fixed, have played for couple of hours without any fps drop, zombie agro is fine now, hatchet in toolbelt,.. all lovely features. Altough I had some cons: *Building with loot was filled with 15 zombies or more *Small loot spots such as offices at gas station also filled with 2-3 zombies *When pick up hatchet, always pick it up as primary weapon and not in toolbelt, this drops your current gun and all the ammo with it *Picking up small items make u drop all magazines and clips *Fireing one shot with a rifle from a distance lures almost all zombies in town. Not much of a use if you need more bullets to kill them all when you cant find as many. Next to these little things no problems at all :)! Verry happy with this patch. Keep up the good work rocket!
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
smonneke replied to rocket's topic in Mod Announcements & Info
I have said this many a time, but - its the fucking Zombie Apocalypse people!!! Stop making the difference between the game and reality. A zombie apocalypse has never occured so you can not know how zombies will act and what they will do. The only thing we can do is guess, and when we are guessing we might as well make the game not impossible to play.. At first the zombies were too blind indeed, But now they have superman krypton eyes.. Their eye vision just went from 0 to 10. Maybe hit the 5 or the 6 in next patch? -
What you say is nonsense, if you think it is not realistic to switch weapons while running you are just stupid. Can you imagine yourself in a real zombie apocalypse, that you are beeing chased by 7 zombies. You shoot at them but because you were panicking you only managed to hit one and now you are out of bullets with your handgun. So what next? Ok shoot at them with my AK, should do the trick right? So what you are saying is that in this situation you would stop running, slowly take your AK of your back, and then start running again? I dont think so, realistic would be: you running for your life while you are trying, with every drop adrenaline rushing trough your veins, to get your AK of your back to shoot at them. Seems more plausible to me.. So saying switching weapons while running is COD style is just complete baloney