Woody188887
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Everything posted by Woody188887
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Lol just logged back in last night. I honestly cannot believe that this game is still in the state that it is in after 8 years of development! What is actually happening? Are you gonna finish this game or what? This game was honestly better in 2012 when dean was still working on it. I think in all honesty its a cash grab. They released it on console even while it was a sh** show on the PC. If it takes 8 years to go backwards guys id just give up and quit while you have everyones money! YOU ARE A JOKE AND A CON!
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Yes, I agree. However, the game will not be bug free when .63 is released and as you have stated it is almost like a completely new game. Therefore, we will be trying to fix/add content for another 3-4 years.
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Okay, so iv just tried to play again after a long time away as iv heard that this update is decent. I completely disagree. I know alot of people on here have been playing with duff builds and maybe have become used to this game not functioning. This game needs another 3-4 years before it will be finished and here is why: - Stuttering. At present the game is completely unplayable (both on exp and stable) because even running down a street avoiding z'ds isnt easy as your FPS drops like a brick. This has been like this for since I last played about a year and a half ago. - Vehicles. I have been keeping up-to date with development of Dayz and had seen that the devs where trying (i think it was .61) to sort out vehicles to get them into a usable state. Well they havent. I dont know if this is something that they cannot do or if they are waiting on Beta but the driving is terrible. - Network. Playing about an hour or so on the stable and exp I noticed numerous times other players lagging around and being totally unable to be shot. I can remember when dayz sa first came out and this was never an issue so somehow we have manged to go backwards. - The sound are visuals are much better than they where at the start but sadly the gameplay I think is another few years off being able to play. If you compare this game to the likes of Star Citizen, Player Unknown, Rust. The game is sooooo far behind. I know Star Citizen has a much vaster budget but there iteration at present is at least playable and the game is infinitely more complex. I mean you can have 10-15 people in one huge ship walking about, firing turrets, shooting, opening doors, all while someone is piloting and without lag. In Dayz you cant even drive a Bus down a road.... after nearly 5 years of development. I haven't lost hope tho. I think given enough time and help (from you guys) the devs can make this game rally good but in its current state I feel that it will take another 3-4 years of your patience but not mine. I will return when the game is finished.
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Tell dem devs to throw a cheeky helicopter in... See what happens :)
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Forgot to mention, and let me know if I'm miles behind, but I noticed that wheels are now spawning on vehicle sales. In their correct locations. I found a bus tire on the bus axle and a sedan tyre on a police car.
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So managed to get on for a while tonight and I have to say I'm very impressed with this iteration. a few things of note tho: On my way down the coast, through solnichniy (bear with me on spellings), down to elektro I seen a great many z'd. However when I reached Cherno they seemed to disappear. Was in Cherno for a good hour killing chickens and cooking dem meats but only seen 2 z'ds The whole time. Dunno if it was a bug or someone had pulled them all out into a running horde but there was defo less in Cherno. the only dsync I encountered was for about 15 secs on a 3 hour ply through. In the hospital in Cherno I think the server couldn't decide if I was inside or out so it kept teleporting me about. And I suspect if I was on the second floor I would have been toast. Overall tho I'm really looking forward to this on stable but think I'll stick to exp to help test out the vehicles. Think we really need them back cause they are defo missed on my part. This was 64bit btw.
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So will they be back in numbers for stable release? I was sooo impressed when I first played .61 and the zombie numbers as the they are a big part of the game for me.
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So am I right in saying (after reading the status report) that infected numbers will be reduced? Just so I know what im looking out for.
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When i say "everything" I mean how TS works. Like dB sensitive so it only picks up close speech. You could also expand on this so the talk button the now would be for a whisper which only people in your immediate vicinity can hear you, unless you had walkie talkies I know shutting apps down when dayz.exe is launched would create a world of issues and would be almost impossible to stop but at least having no push to talk button stops people from communicating telepathically to an extent. also if you want to use TS to phone someone shut down dayz
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I brought this up a while ago and a possible solution. Everything throught the clients mic is picked up in game. No chat button?
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Came across a bug. Dunno if uz guys have came across it yet. when I was opening doors it would open all the other doors in the building except the one I was trying to open which would only open on a second click (I was using "F"). Was wondering why it was taking 2 clicks to open doors then seen it when I tried to open the trunk of a car. First click all doors opened except the trunk, second click trunk opened. After that I did a few tests on houses/garages etc.
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Are wolves in or out. Got a feeling the patch they released took them out as they where causing the crash. Unless u guys have seen/heard any
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Did the dynamic spawning work? Did u feel like there was ore z'ds? not to sure how it works but the vids if seen don't show a great increase. Might be because the servers were full and the z'ds where spread out more? need to get dynamic hordes in that function like heli crashes
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Think the dev team should devo have a look at implementing the star citizen network bubble tech (the one that allows players to walk around huge ships without flipping through) into Dayz. Imagine being able to run around the bus while someone drove. Shooting infected as you go. Or driving a vehicle into the back of cargo plane etc
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have you tried the "default" settings?
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This last image shows a bug (can some1 put it on the tracker?)... Think it the moon rising but looks like the death star
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ANY1 got a lug wrench near beri? test out some car action?
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Some images i managed to get for you boys and girls!! ** PUT ALL THE EXP SERVERS INTO YOUR FAV TAB AND REFRESH UNTIL YOU GET ONE RESTARTING AND SPAM THAT MOFO
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Nothing new here. Devs are saying the same vauge stuff as always. Development is too slow and I don't blame the devs. The community is too harsh on experimental builds. I think the devs are scared to even break the experimental because all they get is harassed. Experimental should be broken. look at star citizen. Updates all the time and a growing community with growing development funds. They aren't scared to test broken builds.
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Lol did they really say they'd have all this done by 2015???? It's funny how Brian always argues that they or on schedule when they are actually a year behind..... Unfortunately I see this game gradually pittering away... 4 months on one update. That's 13.5 years till beta release lol