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Everything posted by Sabre (DayZ)
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Swedish Bandit Squad Need New Recruits
Sabre (DayZ) replied to Sempaz (DayZ)'s topic in DayZ Mod Gallery
13-15år... I lugter jo så langt væk af CoD og Battlefield børn. Fy faen!.. -
The act of banditry, not so far from realism... (KOS)
Sabre (DayZ) replied to Skinny_Man's topic in DayZ Mod General Discussion
There was far less KoS incidents before DayZ came to reddit. Once that happened the inevitable horde of CoD and BF players has saturated this game, and they have effectively made that strategy the only viable way to play. I remember the first few weeks where people would actually help strangers, and where you'd actually be glad to meet other players. Now other players are at best annoying. And all this shit about how people would do that in RL and how realistic it is.. Bullocks, people are only doing it because online multiplayer always foster dipshit attitudes. Basically the only people you can trust are rl friends playing with you, everyone else WILL backstab you, if not for your stuff then just for the lulz. -
If only people would actually try the fucking game they purchased (Arma 2) enstead of asking these question. There's a tutorial and hell a mission editor in which you can learn to master the flight controls... Hell you could even try to look at your controls in the option window...
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I was wondering if whoever is running the show could include ACE audio for the weapons. After playing DayZ Mercenary I find it rather hard to adopt Vanilla again. The experience just is not as intense and it shouldn't really be that difficult to include. Just swap the sound files for the current weapon inventory and enjoy the awesomeness.
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Wait what? The new food wasn't removed because it was buggy but because of some stiff-ass whiners with absolutely no sense of humour? Faith in Humanity has once more deteriorated. And as mentioned, welcome to the new Forumfield where kid's tears get's translated into changelogs more frequently than a normal person chances his/her underwear...
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Ethics of the common player
Sabre (DayZ) replied to Fortune_Finder's topic in DayZ Mod General Discussion
Actually the whole KoS crap wasn't really a problem back when DayZ was still unknown to the common gamer. I remember back then Survivors generally helped or avoided each other. They rarely shot on sight unless you had the bandit skin and teaming up was generally not a problem. Then DayZ became known outside the Armaverse and the CoD and BF crowd happened... -
Consolidated Weapons/Equipment suggestions
Sabre (DayZ) replied to rocket's topic in Mod Announcements & Info
Not sure if this has been mentioned, but I'd love to see horses as a possible "vehicle" -
Sounds awesome, Dean!
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15th day alive Primaries: AKM, CZ 550 Secondary Colt 1911 Bag: Coyote (Elite) Compass, Matches, Wood, Map, Knife Bascially all I'll ever need
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I've never seen melee weapons in Arma, so I'm not sure if this can be done... However it would be kinda fun... Especially with a Bayonet Enfield
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Where, exactly? Easy way to fix it is remove the auto-save upon disconnection.
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Game Suggestion: Horses as vehicles (Or Motorbikes)
Sabre (DayZ) replied to grofit's topic in DayZ Mod Suggestions
Tbh I do not understand the lack of motorcycles and bicycles in DayZ... -
anyone tried a controller?
Sabre (DayZ) replied to blackbelt27's topic in DayZ Mod General Discussion
I has begun... The Console Kids have arrived in Armaland! Anyway I haven't tried joystick and properly never will as it isn't required to fly in Arma. I've seen a lot of self-proclaimed pro-pilots with joysticks fail spectacularly over us regulars who have no trouble doing nimble and accurate maneuvers with the mouse. -
Such as not giving Zeds super-human endurance, and make them a tad slower. I'm fine with running Zeds, but permanent-sprint is super-retarded and reduces your anti-Z tactics to train them and find the nearest house where you can kill them without much trouble... Anyway, the Z-train is lulz.
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I've succesfully done that twice... and you dont even need to Alt+F4, just strafe your victim close enough and the Zeds will auto-aggro him... Even more so if the fool starts to shoot at you, or the Zeds.
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Just remember to store your primary super weapon in your backpack or you will lose it as a result of becoming a "good" guy again...
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Waiting for server reponse (v1.5.7)
Sabre (DayZ) replied to FaLLacy's topic in DayZ Mod Troubleshooting
Ironically the main problem with DayZ is it's popularity. It's has become way too congested to be enjoyable. So it's back to regular ArmA for me untill a lot of people quit this Mod, or rocket gets it sorted out (which I doubt he will be able too given the insane growth rates) -
The Official Unofficial Bandit Removal Petition
Sabre (DayZ) replied to The Killing Joke's topic in DayZ Mod General Discussion
Fail. DayZ has pretty much been a deathmatch game for some time now... Removing it will only solve the problem with people being forever stuck as bandits. Also, once you become a bandit (bloody fast) you'll have to decide if you want to risk getting killed by every single player you encounter or just be the first to finish it. What people like you fail to understand is that this whole system has been broken for a long time, and that a good deal of the bandits now are a result of justified self-defense. -
Bascially a repost of my crash course in GPS reading. But I support it... And Pugs, I assume you're the same guy from Happy Time Platoon (TWC)?
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Måske er det blot mig der ikke har kigget grundigt efter, men jeg synes der mangler en bande for os vikinger. Personligt søger jeg andre danskere og nordmænd. Svenskere not so much, da jeg ikke forstår et klap af hvad de siger/skriver. Anyway, jeg vil som udgangspunkt være venlig overfor folk fra Norden. Alle andre kan rende mig et hvis sted og smage på mine .303s... Ses in-game, vikinger! Translation: If you can't read this then you're not a viking...
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Jeg er frisk Tisca. Problemet er dog at DayZ er ret ustabilt og det er svært at finde en server som ikke er proppet med folk i et fornuftigt tidspunkt. Jeg spiller normalt på EU/DE/FR serverne, og skal nok prikke til dig hvis vi befinder os på den samme server!
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Patch 1.5.7 and this being an Alpha and fucking zombie spawns
Sabre (DayZ) replied to rocket's topic in Mod Announcements & Info
rocket, welcome to World of impatient gamers! Your Mod is beyond awesome, but sadly this kind of stuff has attracted a lot of people who doesn't fit in the Armaverse. I want to encourage you to do whatever you can to cater a more mature style of gameplay within DayZ. And no, I'm not talking about restricting PvP! -
Haven't had the chance to play yet so I'm just checking. 1: Does stuff spawn again? 2: Have zombies become a serious threat? 3: Are people cooperating more than previously?
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Great! Finally something to promote teamwork in a mod infested with brainless PvP'ing...
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I love how people keep going in circle here. Yes we all now know that 1.5.6 is bugged as hell, and that rocket is aware of the major problems. Is there anything else "wrong" with this patch?