I think the same way, like OP and most of the posters here: Zombies are not real threat. Of course, you can die from Zombie Attacks, but here is my typical "day" in dayz: I spawn, RUN in a city like Elektro or Cherno. I run because proning/crouching isn't rewarded in any way. You need a vast amount of time, just to control a little party of the town and check for loot. Zombies won't detect you most time, thats right. But its happens quite a lot of times, that somehow a zombie detects me crouching. But to come back to topic: Zombies are no threat anymore. You just need to outrun them in a city by climbing a ladder or just using any accessible building. You won't get in trouble, as long as you don't stop to move. If you find loot you need, just make sure to lose your followers or at least to get enough distance to get the loot. The real threat are other players - bandits - shooting you. The game does not reward crouching - a bandit camping will be happy if you crouch. He may need a little more time to detect you, but then you are sentenced to death. If you run, you at least have a chance of getting missed by the first shot/shots, so you can search for cover. On the other hand, shooting is not punished enough. First there is too much ammunition. Secondly the game needs to punish you really, really - and i mean really - hard for shooting by the central gameplay element: the zombies. I don't have a real solution, but fact is: If the zombies would be a great threat, so you a forced to be sneaky AND to have good ideas in case you got detected, and additional players would need to think not only twice, but three or four times before shooting, the game would get way more about the zombie-apocalypse survival and not about death match with some zombies.