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Stubbies

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Everything posted by Stubbies

  1. Haha been there done this with a full kit, welcome to DayZ - your character couldn't take the harsh life of being a survivor so he/she has done themselves in.
  2. Old topic but a goody, variation will be introduced later im sure. We just have to make do with what we have.
  3. And you have over 150+ posts, and flame this guy for giving his opinion, because of his name - even thought his viewpoint is solid. Don't be a dickhead @DryGulch, you should be better then that. @l337 - I agree i dont like that system.
  4. Stubbies

    Eliminate the Bandit/PK'r Advantage

    ^ This, @op - dislike your idea. It's pretty silly.. Best of luck.
  5. Stubbies

    Weapons and bag space

    Yeah i like this, just make it as soon as you store a bag it delete's all items in the bag you pick up.
  6. Stubbies

    I am kind of obsessed with boats in DayZ (Video)

    Haha, you need to play this to randoms when you boat past.
  7. Crashed ambulance, cool idea. Make it drive-able and un-driveable versions :)
  8. Stubbies

    Hiding Bodies fix to be fair.

    Not shovel, utilize the entrenching tool. Just like the hatchet :)
  9. IMO - you have highlighted an important topic, but the aggro needs to be manged. 1.) Sniping from set positions should influence the zombies chances of locating where the shot came from. (Standing) Higher chance of locating you, (Crouched) Medium chance of locating you, (Prone) Low chance of finding shot location. Already we know about aggro distance, as you have brought up with the AS550. Zombies should use these values to charge the area where the shot came from locating the source, movement obviously would attract them too. 2.) Number of shots fired. This Obviously is going to work like a multiplier/% increase on the chance of "said" zombies locating you in this situation, E.g # 1: Sniper prone at Elektro - Fires one shot, kills target at power station. Attracts zombie, zombies searches area not finding the hidden Sniper due to shots fired, body position/concealment, distance. E.g # 2: Prone Sniper fires x3 shots at target, target killed at power station. Zombie alerted and attracted, pinpoints Snipers position because of % increase due to 3x shots. 3.) LoS* "Line of Sight" - This is now implemented into the game mechanics but not with firing, i believe this could be made of further use with firing weapons. E.g # 1: Walled area at Elektro supermarket, survivor shoots bandit looting corpse with Makarov, x2 shots fired at head and torso. Bandit killed. Zombie does not have LoS* on survivor, making it go to the area where shots were fired to locate the source. Survivor is aware of alerted Zombie and crawls through wall hiding on the opposite side, escaping the Zombie. I personally believe with touch ups and a bit of professional tweaking, the 3 aggro mechanics I've suggested are both beneficial and immersing. Hopefully you guys get my point, kinda hard thinking of something then putting it to paper... Cheers Edit: Forgot to add this, Zombies have an aggro area. So if you have attracted them depending on multipliers/percentages makes the aggro zone larger/smaller which increase's/decrease's your chance of being found. Sorry for backslash spam haha.
  10. Stubbies

    Why I've Stopped Playing DayZ

    @MrGreek interesting post, you express some feelings/thoughts i have about the game. But im in for the long haul, and will continue to support the mod and its developers. Best of luck to you, see you when the game is finished.
  11. Stubbies

    DayZ Sniping story in Elektro.

    Another pleasant vid, you just need be better at judging your ranges man! Time that shot too! I want to see want shot one kill in your next vid :)
  12. Stubbies

    DayZ Sniping story in Elektro.

    Next time shoot him through the kanvas :)
  13. I have used Six Updater, It patches then fails to join any server - Wrong Version, client rejected. I uninstalled ARMA II : CO + Six updater. Re-installed, tried again. Still cant play, been looking through forums and troubleshooting for 4 hours now... So fucking over it. Tried launching through CMD files, beta patch says Wrong CD key, then patches. Tried launching through steam too. Fail. Still cant play, then i noticed int he server list it says im not running current version - numbers are red. Why cant i patch - Am i missing files? on the verge of quitting out of hopelessness. Sorry if this isn't clear but I cant deal with it anymore to be honest, its so fucking draining. Win 7 64bit. I cant remember any of the files im meant to have. If you can help thank you. My only other option i guess is to uninstall everything and delete all stored data and start fresh. FUCK THAT.
  14. Uninstalled and not playing, thanks anyway.
  15. Stubbies

    Taking forever to create a character

    Trying going into your Arma 2 Directory, \Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta - Delete 'errythang in the \beta. Reinstall latest patch. Then run dayz.cmd from directory.
  16. Stubbies

    problem

    Take your time choosing servers, it will be hit and miss till you find one that performs to your needs, so your gonna have to grind through a couple of servers.
  17. Stubbies

    Taking forever to create a character

    I think its to do with your betas bro, are you using Six updater?
  18. Stubbies

    Easter Egg in Cherno ?

    hahah thats fuckin' awesome
  19. Stubbies

    FAL mags...

  20. Stubbies

    How to Fix Barbed Wire/TankTrap/Sandbag Problems

    Sorry guys, i disagree. I like the current mechanic, new players just got to find a toolbox or move to a different area.
  21. Stubbies

    Lets not make zombies with terminator strength

    I used to think this but then I realized something, infected blood raging apex predator hits you at full strength. They are juiced up on a virus. Easily can kill you with one hit to a vital area and yes, they could break your leg.
  22. Stubbies

    Player Revival

    I like this idea, but these need to be super rare. And have a battery requirement. To ensure they cant be farmed and must be resupplied often. Also they need a chance of not working/blowing up.
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