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EnermaX

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Everything posted by EnermaX

  1. EnermaX

    dual weild pistols?

    Omg NO!!!
  2. EnermaX

    Fall damage.

    I think this could be easily edited, so +1 from me. The engine seems a bit weird when it comes to falling tho...
  3. Shooting players from far away is a part of the game, no problem for me at all. Altough your scenario says that zeds "despawn". Since when zeds despawn? If they would, the body could also despawn.
  4. I agreed - PvP is a great and big part of the game. But I see a lot of players shoots other players just because they can do it. A senseless skirmish without any reasonable point such as "getting for some supplies"' date=' "survival", "way of villian", etc. So I suggested my idea to reduce some people shooting just for fun. They should know what price should be paid for become a bandit. [/quote'] I understand you thought very well, although a big part of the community doesn't understand, that killing players is too easy. Everyone does it, like you said, ""getting for some supplies", "survival", "way of villian", etc." It should be more difficult to play that way. Right now it's like "oh a guy! let's kill him cause I don't have to fear anything"
  5. EnermaX

    what about night googles

    Nice thought tho :D
  6. Oh noes... best to keep 1.7.1 running I guess until the hotfix for the hotfix is out.
  7. EnermaX

    Having difficulty?? We got your back.

    Numpad Enter @zolfo: My poor headset...
  8. EnermaX

    Having difficulty?? We got your back.

    My 7 day old character died yesterday.. raged a bit. Now I'm cool, may I join?
  9. YESSS * [NEW] Tone Mapping to enhance nightlighting conditions :D
  10. I got insulted a few times today cause of my suggestion, why shouldnt I do that?
  11. Stupid idea. Why shouldnt everyone also turn into a zed so we can eat our brains! We are survivors not zombie actors.
  12. Wow you acitvated your 3 braincells! or not. Some understand, some not.
  13. Anarchy.. guess thats the point. However loot spawn fix tonight!
  14. Omg, do you even have a brain? Oh, well, you managed to find the missing 10%...
  15. You did not get my point hero, I DONT want to PUNISH ANYONE, I want to make it more difficult AFTER KILLING SOMEONE, than just looting the body and getting away if nothing happend. Learn to read.
  16. Yes, excatly. This is the main goal. Make it better playable together. Get the fuck out Troll much? Don't feed the troll ;)
  17. Yes, but a faction is too much. Let's say I'm a bandit. I kill people, but sometimes I don't want to kill someone, so it's my choice. When I'm in a faction I am limited, maybe because I wear a bandit uniform... Everyone is a Lone Wolf, but we can team up and play it our way.
  18. I think we overstated the case. Factions like good or bad are limiting the freedom of the player. This should not happen in dayz. To get back to my point, I want to see a reaction from the environment against the killer (like aggroing zeds in cities) and it should also happen in non-urban areas. So far we got some ideas: -Zed rush(also in forests etc) -Adrenaline rush/hyperactive bodyfunctions -Blood smell on low humanity players/increased aggro on zeds http://dayzmod.com/forum/showthread.php?tid=13399 *edited first post*
  19. EnermaX

    Infected can 'smell' low humanity...

    In addition to my suggestion, you think twice before killing player/becoming a "bandit"
  20. I don't think that a spawn-timer will solve it, because it does not effect the ingame experience. It will just don't fit. However, I think, the adrenaline rush is a good idea. Although someone who killed many many players should get less and less effected by this rush, because the character is getting used to it. Maybe I misspelled my previous post. I don't want to PUNISH killers, I want that there is something to think about before taking the shot. Like you stated: "Shit, those NVG's look great, but I don't want to risk attracting zombies..." Yea, it's kinda already ingame, only in urban areas tho. If the chance of a zombie rush followed by panic etc. would exist (everywhere! forests..), the shooting on sight will stop, and hopefully more random players would cooperate. Right now it's a single"multi"player-game.
  21. Ok, yea right. So the only option is, let's say, if you kill a player, then it happen. Just a small chance. Maybe 5%. That triggers a spawned zombie rush towards the body.
  22. EnermaX

    Rocket, i had a great idea as i slept

    :D That made me laugh. But, if I am infected, I assume that I become a zed. So you are dead, more or less. Possible, but there should be a very small chance to become infected, as it would be just crappy if you become a zed everytime they hit you...
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