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Everything posted by EnermaX
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I think this could be easily edited, so +1 from me. The engine seems a bit weird when it comes to falling tho...
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Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
Shooting players from far away is a part of the game, no problem for me at all. Altough your scenario says that zeds "despawn". Since when zeds despawn? If they would, the body could also despawn. -
A simple and realistic solution to reduce "bandits" activity
EnermaX replied to Elektrobot's topic in DayZ Mod Suggestions
I agreed - PvP is a great and big part of the game. But I see a lot of players shoots other players just because they can do it. A senseless skirmish without any reasonable point such as "getting for some supplies"' date=' "survival", "way of villian", etc. So I suggested my idea to reduce some people shooting just for fun. They should know what price should be paid for become a bandit. [/quote'] I understand you thought very well, although a big part of the community doesn't understand, that killing players is too easy. Everyone does it, like you said, ""getting for some supplies", "survival", "way of villian", etc." It should be more difficult to play that way. Right now it's like "oh a guy! let's kill him cause I don't have to fear anything" -
Nice thought tho :D
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WARNING: 1.7.1.2 is Crashing Servers!
EnermaX replied to jonaswashe's topic in Mod Servers & Private Hives
dunno? -
WARNING: 1.7.1.2 is Crashing Servers!
EnermaX replied to jonaswashe's topic in Mod Servers & Private Hives
Oh noes... best to keep 1.7.1 running I guess until the hotfix for the hotfix is out. -
Numpad Enter @zolfo: My poor headset...
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My 7 day old character died yesterday.. raged a bit. Now I'm cool, may I join?
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YESSS * [NEW] Tone Mapping to enhance nightlighting conditions :D
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Walk like a zombie on pressing shift / play dead
EnermaX replied to leo235's topic in DayZ Mod Suggestions
I got insulted a few times today cause of my suggestion, why shouldnt I do that? -
Walk like a zombie on pressing shift / play dead
EnermaX replied to leo235's topic in DayZ Mod Suggestions
Stupid idea. Why shouldnt everyone also turn into a zed so we can eat our brains! We are survivors not zombie actors. -
Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
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Reasons to huddle around a campfire..
EnermaX replied to Redrick (DayZ)'s topic in DayZ Mod Suggestions
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Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
Wow you acitvated your 3 braincells! or not. Some understand, some not. -
Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
Anarchy.. guess thats the point. However loot spawn fix tonight! -
Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
Omg, do you even have a brain? Oh, well, you managed to find the missing 10%... -
Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
You did not get my point hero, I DONT want to PUNISH ANYONE, I want to make it more difficult AFTER KILLING SOMEONE, than just looting the body and getting away if nothing happend. Learn to read. -
Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
Yes, excatly. This is the main goal. Make it better playable together. Get the fuck out Troll much? Don't feed the troll ;) -
Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
Yes, but a faction is too much. Let's say I'm a bandit. I kill people, but sometimes I don't want to kill someone, so it's my choice. When I'm in a faction I am limited, maybe because I wear a bandit uniform... Everyone is a Lone Wolf, but we can team up and play it our way. -
Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
I think we overstated the case. Factions like good or bad are limiting the freedom of the player. This should not happen in dayz. To get back to my point, I want to see a reaction from the environment against the killer (like aggroing zeds in cities) and it should also happen in non-urban areas. So far we got some ideas: -Zed rush(also in forests etc) -Adrenaline rush/hyperactive bodyfunctions -Blood smell on low humanity players/increased aggro on zeds http://dayzmod.com/forum/showthread.php?tid=13399 *edited first post* -
In addition to my suggestion, you think twice before killing player/becoming a "bandit"
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Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
I don't think that a spawn-timer will solve it, because it does not effect the ingame experience. It will just don't fit. However, I think, the adrenaline rush is a good idea. Although someone who killed many many players should get less and less effected by this rush, because the character is getting used to it. Maybe I misspelled my previous post. I don't want to PUNISH killers, I want that there is something to think about before taking the shot. Like you stated: "Shit, those NVG's look great, but I don't want to risk attracting zombies..." Yea, it's kinda already ingame, only in urban areas tho. If the chance of a zombie rush followed by panic etc. would exist (everywhere! forests..), the shooting on sight will stop, and hopefully more random players would cooperate. Right now it's a single"multi"player-game. -
Consequences for killing players/playerbodies attract zeds
EnermaX replied to EnermaX's topic in DayZ Mod Suggestions
Ok, yea right. So the only option is, let's say, if you kill a player, then it happen. Just a small chance. Maybe 5%. That triggers a spawned zombie rush towards the body. -
:D That made me laugh. But, if I am infected, I assume that I become a zed. So you are dead, more or less. Possible, but there should be a very small chance to become infected, as it would be just crappy if you become a zed everytime they hit you...