RiKShaw
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8 NeutralAbout RiKShaw
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Woodland Warrior
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Combining/Splitting Ammo exploitable for unlimited ammo.
RiKShaw replied to sixty_40's topic in DayZ Mod Troubleshooting
It also works with DMR <---> m24 ammo Any ammo that can be changed. -
A player thinks before shooting. A survivor shoots on sight. You did the right thing by shooting him, the wrong thing by not shooting his buddy. All he had to do was find 1 clip on the ground and all your progress was gone. The time for talk was over because you'd already shot his friend, he wanted you dead. If someone has a primary, they will shoot you. If you want your morals then remember, A dead player thinks before shooting. A survivor shoots on sight but it is a bandit that goes looking for blood. If you dont look for blood then its not banditry, its safety and survival.
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Weapons that you wish were in the game
RiKShaw replied to jem73's topic in DayZ Mod General Discussion
Your bare fists -
So, how does this get considered for the game?
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Woops. Had to fix the line which said it could be equipped in the pistol slot.
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As I just learnt about in my game design class, if you provide the user with a small amount of actions its limiting the variety. A large amount of actions means a large user interface. A contextual menu limits freedom. The best way is to have one action, many uses. This means that while you can include handcuffs, they would be able to only handcuff things, which means an entirely new object for one purpose, whereas here we are just adding one functionality to an object that already exists (kinda).
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Perhaps it should spawn same rate as clothing (so, double camo/ghillie suits spawn rate) but still only in agricultural spawns.
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Well, my email notification caught your original message I do thank you for picking up my spelling I dont tend to type hogtied often. Just... dont be so gruff... Anyhow thats precisely the thing. I've thought of 1 (and a bit) ways to use rope but its such a versatile item that it can expand the game so much.
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I added the functionality to bind players instead of hogtying them as well. This way I can't be sniping, then suddenly be tied up. I'd still be able to run away from them.
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I think its a tad too bland without the lasso... anyone agree?
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It'd be lovely but no. Doesn't work. Tell your friends and family to buy their own copy of the game. I take one character, get them a DMR, sit them on top of Cherno tower and log off. I get another character. Get them another sniper rifle or at least some type of meaningful gun and log off in the orange brick building in Elecktro One more character I sit in the hills over Stary with a sniper rifle that I could get, because I have infinite time to do so. There. Now anytime I am killed anywhere near anything useful to loot outside NWAF, I just calmly log off that character, swap to my new one and in 30 secs MAX, I am a very big threat to you. What this means is that when you kill people you will never be safe. Ever. It'd be nice to leave my high loot character at camp while I send my fresh spawn into cherno for basic supplies, but I can't have it because scumbags like myself exist. Sorry, its DayZ you're playing here.
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Keep 'respawn' button disabled, but add a group spawn function
RiKShaw replied to nuclearaddict's topic in DayZ Mod Suggestions
If you read, he never said you could spawn at either one of those locations. Yes, if we get a huge amount of people wanting to spawn in Prio then yes, maybe some bandits will set up there, so then everyone will stop spawning there wont they? -
Gamespy has served me well enough. Moreso than the current server system on DayZ
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RiKShaw started following Simply, Rope
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I updated the OP. Removing the lasso entirely and simplifying it.
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Precisely! Half the time I die, I'd gladly trade my stuff (some of it) for my life. EG: My friends are all in Elecktro on another server. I spawn there, find a AK 74 and get shot with a Lee Enfield. If he had been able to tie me up, he'd have taken my AK, left me the Lee Enfield and I'd have happily changed server so I can meet with my friends. This will mean that people can kill for their gear, without killing them!