Thank you for not taking my original post personally btw ;) To you question about which I would prefer, Do I think there should be more zombies or less zombies, at the end of the day, I would prefer more zombies. When I say more zombies I mean when the game is finished. I 100% agree we need more animals and better AI for the animals, present and future. An average hunter myself, I can't tell you how many times the only reason I killed a deer or goat was because it ran straight into a tree and couldn't get out. Now, for the technical side of things. The way I am reading your post, it appears that processing power/performance is a main concern. Building from that, it might be safe to assume that you're concerned for play-ability at this time (correct me if I'm wrong). As we have seen the dev team state in previous status reports and such, the main goal of this alpha is to include features, with a close second(?) of performance, and then fixing bugs as dead last. Including wolfs would have negative effects on performance, and the only logical step would be to lower the amount of an already low Zombie number in the games current state. Though I share your concern of this, I would, and I am pretty sure the devs would too, sacrifice some processing power and the current zombie count now if it were to test how the multiple AI behaviors work together. I think we all have to continually remind ourselves that we are in alpha state. Breaking things, putting them back together, and optimizing performance after that is how this works. I don't really want to talk about the dog situation you mentioned as I'm short on time and doubt that type of system would be implemented any where near zombie and predator ai behaviors are near completed.