Jump to content

Vipeax

Members
  • Content Count

    566
  • Joined

  • Last visited

Everything posted by Vipeax

  1. Vipeax

    Forever stuck at loading

    Please see http://dayzmod.com/forum/index.php?/topic/48519-1724-stuck-at-loading-screen/page__st__60#entry465544
  2. Do you have a way of reaching your host? Teamspeak maybe?
  3. The people who added their servers @ support.dayzmod.com should have received a mail that Shawn sent out.
  4. Can you verify that your hoster is running 0.7.2 on the server-side and if he wasn't before, try again and report back with the outcome?
  5. That would result in 100s (over a 1000 is more likely actually) of servers not working anymore. Especially GSPs need time to adapt, so no that's not an option.
  6. Plese check the other announcement.
  7. Statement soon regarding this, but first some testing so hang on.
  8. Likely related to the respawn button ;).
  9. Please keep this quote in mind:
  10. Update your Hive component. You can find it in the regular areas for the server files.
  11. I'd say the previous pages contain plenty of questions and answers regarding this issue by now... ;)
  12. They have to be added to the Hive cycle system like vehicle spawns. It's important that servers & clients are running the newest DayZ version for the helis, so give it a little moment.
  13. We/I hate giving timeframes as it makes people complain when it doesn't actually happen in said timeframe. Very soon, soon enough to start hording your parts ;).
  14. They will be added soon and then appear on the next (game)server restart after that.
  15. Inbe4 virus complaints.
  16. Ok, in that case it clearly works different than how I implemented it, magically appears to be working though. Can extensions cause big harm? Yes. Can they cause harm without YOU making it possible for them to do so? No. Will just ignore this thread as it's a pointless discussion if you consider any statement as false just because... *shrug*. For the other readers, please don't be worried, just don't download random files elsewhere than from dayzmod.com and you will be fine :).
  17. How do you see it magically running on your pc without downloading it? Honestly, where are you getting this info from? It's so false that you honestly have me scratching my head on what is going on here. DayZ has been requiring people to run beta versions for weeks (or actually months). I'm still confused here. Again, only if downloaded first. If a server runs a component (in the case of DayZ server the HiveEXT.dll component) all it can do is access that server and it can't magically make players on the server wipe their own harddrives. Maybe I'm just not catching what this thread is about, but if you think people can magically break your pc now without you enabling it first, please accept that it's a false assumption and that you are fine as long as you don't manually download AND enable it first. Which came with JayArma2Lib, which a client has to download and enable manually before it works.
  18. You got me confused to the max with this post. A game always has the ability to cause harm to your pc, so does Six Updater, DayZ Commander, Steam, heck even this website could. I don't understand how a change they made many months ago is now put to light as if it's breaking everyone's pc while you first actually need to download a harmfull DLL from a source you don't consider trust worthy (and as you might know the files you download to play DayZ don't come with any DLLs), if DayZ is considered as so, you aren't forced to play it. To be exact the last 119 builds of ARMA2 have included callExtension, see ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_95389.log (look for build 87640) and Bohemia implemented it, not DayZ. See my above post, you had it for months already in your client. No, servers won't magically make you now download random files. To summarize it for you (as it seems people here must be confused on how callExtension works): It can only do harm if you, as a client, download a DLL file, enable it as a mod (similar to how you run dayz with @dayz in the startup parameter) and then launch the game. In other words it won't have the ability to do any harm unless YOU download a tool that was designed to cause harm, which is no different to downloading a new browser, antivirus, game, chatprogram etc and assuming it's clean.
  19. Vipeax

    Dayz - Scaring People [Program?]

    Uhm, if you mean playing audio that you hear through the in-game direct comms --> even your Realtek Onboard Audio can do it. Set your Speakers ("Realtek High Definition Audio") as your Default Device and on the recording tap you do the same for "Stereo Mix". Stereo Mix will 'record' what your 'Speakers' hear and with it being set as default ARMA2 will use it as your outbound mic the next time you start the game.
  20. Uh, you do know callExtension has been used for months now right? It's what the Hive uses... On the client side however, there is nothing using it and as you shouldn't run any mods aside of DayZ, no players will ever be infected (say bye to your server?!).
  21. Vipeax

    Pending Update: Build 1.7.2.4

    Somehow you just made it sound like non-retarded == people who agree with me. :P
  22. Vipeax

    Pending Update: Build 1.7.2.4

    Making good use of that name change ability I see.
×