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Everything posted by Vipeax
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This server is running an incorrect version of server side appliction.
Vipeax replied to SiennaWroten's topic in DayZ Mod Troubleshooting
Couldn't find any of your names... -
We don't run phpBB and it wasn't related to any (php) exploits. It's entirely irrelevant who and what caused it for outsiders, but it's not related to anything in the "infrastructure".
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Forum / Security Notice - They trollinnnn
Vipeax replied to tonic-_-'s topic in Mod Announcements & Info
Who is shooting in Toronto? -
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Fixed it for you, and see I should have just named it Virus.dll
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The distance from Paris to Washington DC is over 6000KM. Light travels close to 300.000KM/second, thus even with absolutely no other hops and no delays what-so-ever you'd be looking at at least 20ms ;).
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Heh.
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How to stop people from playing Day Z
Vipeax replied to dirtystinkinninja's topic in DayZ Mod General Discussion
Mmm, I think we did something wrong in the finance department in that case. To be clear on this, DayZ isn't your typical EA/Blizzard game where a below average player can be god because his UI tells him to move left in 3 seconds or that you have to enter this random door. The whole point is that it's YOU who decides, it's YOU who gets screwed over by your own decisions and it's YOU who makes the game. -
Alright, you can play now.
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Looks like he actually had a few more items... Can you do me the favor of making a screenshot of your inventory as it is now? Either post it here or PM it.
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The downside to such an API would be that it requires to access the main database. Not a security issue as it could just be a JSON output (or a similar technique), but it would actually have a performance impact on the loading of characters, as it would have to grab the in-game stats. Is it possible? Surely, but it would require some external copy of the main DB that is updated say every 12 to 24 hours which then is used to generate (hopefully tiny) signatures and alike.
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Request: Allow Bans for Death Dodgers
Vipeax replied to [email protected]'s topic in Mod Servers & Private Hives
Actually fixed that just now. Most people on IRC would know this, I was in the hospital till... yesterday. During that stay I didn't really have access to anything but our Teamspeak as logging on a public network isn't all that great security wise, due to that I just quickly dumped a new instance ID that I knew would not be taken and didn't check any taken NY© numbers as I couldn't even play DayZ on that laptop. Feel free to verify that that's fixed now. And for what it's worth: didn't fix it earlier as I didn't expect a weekend stay to end up being 11 days and due to that I forgot about it (health > servername, true story). -
Characters ;). Was quite funny as it started with the Hive and a minute later Rocket imploded as did the game. :D
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DayZ will become a victim of its own success...
Vipeax replied to DrRageQuit's topic in DayZ Mod Suggestions
Maybe if you wouldn't try to join a server that is at 50/50, but one of the 20/50 and accept that any latency below 120 plays just fine, you will actually enter instantly :). -
Dallas 11/12/14/15/16/17/18 Info And Donations
Vipeax replied to [email protected]'s topic in Mod Servers & Private Hives
Hey hung, are you actually running 1 50-slot per core? Going by the assumption here that it's all running on the 2 E3-1290s. -
Server.exe is crashing every few minutes
Vipeax replied to Tomi1702 (DayZ)'s topic in Mod Servers & Private Hives
Try adding -malloc=tbb4malloc_bi -
-NY7 & 8- Info and awesomeness thread.
Vipeax replied to Faindizzle's topic in Mod Servers & Private Hives
:), nice to see it's working well Faind. -
Give me a poke on IRC and explain what you'd like to see/added as a feature. Can at least consider it :).
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What is it that you want to log in the first place? I guess I can imagine it being useful to log the time and kind of MySQL error, but why would you want to log every kind of query being run? Is it that interesting to know an Object-Stream occurred, which is as it's supposed to be? I've been working on fixing the memory leaks, re-establishing connections upon loss etc on newer versions of Hive, adding a full time logging feature is something that I consider only a waste of memory, IO and even time as time is already a bitch as it is.
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Not a big fan of putting these files in the open. While it is indeed preferred to have hosts, mainly the ones that consider themselves knowledgeable, manage stuff on their own, they are also the ones harder to reach for updates, and all be it hard to imagine, I have more to do in the hospital than try to hunt down 300 server hosts ;). I'm quite easy to find on (the official) IRC most of the time, thus generally speaking it's handy to come by and ask about it once in a while.
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I have this odd feeling that this server is not managed by the team/self-managed as I fixed that a while ago already....
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~70 to 80 players needs a Sandy Bridge/Ivy Bridge at 3-3.6GHz. With 1000 people you'd be looking at ~45GHz CPUs ;).
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Haha, good job. Was fun playing with you guys :).
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Would a GUID approved server ever be possible?
Vipeax replied to survivalist's topic in DayZ Mod General Discussion
All I see is another way of trying to get this cute private server to gather unendless numbers of gear...