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Everything posted by Vipeax
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Kick on Connecting on most but not all servers
Vipeax replied to aceshooter11's topic in DayZ Mod Troubleshooting
He was only added to that list midway through DayZ. It's been a while, but not THAT long. -
Kick on Connecting on most but not all servers
Vipeax replied to aceshooter11's topic in DayZ Mod Troubleshooting
That ban would surely indicate it's not the first time someone played under that GUID/key. Will see what history he has, also I edited out your friend's IP from your post. And yes, this key has been used since the 30th of april all the way till today. -
Is it possible to get out of debug land?
Vipeax replied to ><> Liam's topic in Mod Servers & Private Hives
Should be done. -
Nadasdy, please don't try to convince others what you have absolutely no clue about. Spreading false info isn't going to help. Yesterday was a really special occasion, I wouldn't worry too much about it.
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Unless we get flags/effects for murder, this game will just be Deathmatch.
Vipeax replied to PinkTaco24's topic in DayZ Mod General Discussion
I must have dreamt about the blood parts and how a fixed skin like the bandit one didn't work as people became (permanent) bandits by others shooting at them first and after that none would trust them again and start fire-fights straight away and even sidechat talks didn't stop those. -
Spawning unconscious, timer does not count down
Vipeax replied to fatbear5090's topic in DayZ Mod Troubleshooting
Alright, please try now :). -
Spawning unconscious, timer does not count down
Vipeax replied to fatbear5090's topic in DayZ Mod Troubleshooting
Main Menu => Profiles => Edit => the ID will show itself. -
Spawning unconscious, timer does not count down
Vipeax replied to fatbear5090's topic in DayZ Mod Troubleshooting
Could you please find your player ID for me? -
Kick on Connecting on most but not all servers
Vipeax replied to aceshooter11's topic in DayZ Mod Troubleshooting
Alright, if you get a chance, get a list of at least 10 servers that do work. That would help a ton. -
It will be back very soon.
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Is it possible to get out of debug land?
Vipeax replied to ><> Liam's topic in Mod Servers & Private Hives
Find me your player ID and I can at least have a look at it for you. -
Did you update your ARMA2 beta version as well?
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Kick on Connecting on most but not all servers
Vipeax replied to aceshooter11's topic in DayZ Mod Troubleshooting
I'll merge it with the other as it will turn out confusing over time. Have you guys tried using his installation process on a different PC? edit: had to move it back and forth twice, but at least both sections link to this one now. -
Unless we get flags/effects for murder, this game will just be Deathmatch.
Vipeax replied to PinkTaco24's topic in DayZ Mod General Discussion
Think I have to start saying this to a lot of threads at this rate, but please watch http://www.eurogamer.net/articles/2012-07-09-watch-dean-rocket-halls-huge-rezzed-q-and-a-for-dayz if you haven't already. It describes the issues with dealing with the situation quite detailed and it might answer other questions you might have as well. -
Kick on Connecting on most but not all servers
Vipeax replied to aceshooter11's topic in DayZ Mod Troubleshooting
Have you tried re-installing BattlEye and this is not a Steam install, correct? -
can you wear a ghillie suit if you are a female?
Vipeax replied to filipgrizz's topic in DayZ Mod General Discussion
No, the female model doesn't have any other skins yet like camo, ghillie suits etc. For now females are 'stuck' with the default looks, but as you are probably aware you have the option to become a male again if you desire to do so. In theory you can even respawn your female character near a spawnpoint (but a bit hidden) and run back and loot your old gear as a male. -
Found create with weapon in the coast
Vipeax replied to bha2597's topic in Mod Servers & Private Hives
These weaponcrates are surely filled with weapons that are not legit as they are spawned into the server via those crates. To avoid drama it's obviously "recommended" to try to ignore them, as tempting as they are... -
If you haven't already I'd highly suggest watching this stream: http://www.eurogamer.net/articles/2012-07-09-watch-dean-rocket-halls-huge-rezzed-q-and-a-for-dayz The part regarding underground networks is probably as close to what you want as it will get. As it's also the best method against ghosting. Please take your time to watch it if you haven't already!
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It has been done by plenty of players, it sure does work.
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Partying and the alike is already on the to-do list. While I understand that for some this feature just can't come out soon enough, it really is on the to-do list, with no useful ETA or definitive info, but it's certainly something that is brought up more than often.
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US 244 - Dallas Server Thread / Information
Vipeax replied to Lith's topic in Mod Servers & Private Hives
Done, oh and it was rather stable from what I saw from a little session earlier, thanks for hosting :). -
I was waiting for it to arrive yes, but didn't "order" it. ;) I have 1 now though. And what Remix said.
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Stuck on loading since last day of 1.7.1.5
Vipeax replied to mirc00's topic in DayZ Mod Troubleshooting
Indeed none of you have loading issues related to corruption. I wanted to know the TS's ID as his story was rather interesting. mirc00's issue is also fixed now, As for the others posting here, none of you have corrupted data, sorry. -
Or your post is simply wrong, meaning this accusation is false and based on thin air? If you actually read my post you would have noticed it clearly said, and still says that I was waiting for my copy to arrive, to test this. And if you actually managed to play then yes, the patch worked fine. What happened is that you reversed your version, resulting in the game using your old ID (the one without the string so say 12345AXE became 12345). After going back to the actual ARMAX version you went back to 12345AXE and by the lost your character, as the 2 versions went out of sync. In theory you exist twice now. Matrix much?
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I couldn't find any user with the name 'The L!ne'.