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lbmaster
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Everything posted by lbmaster
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It is in the same folder (3_Game) and in the File PlayerConstants.c
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What do you want to know ? How to set the Parameters or how to read them ?
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Had the same problems now. I haven't tested it at that time. If you just want to output anything you can use the Admin Log.
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Try every code ;) There are only 1000 possible combinations. Does not take more than 20 Minutes to break
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You can write to a file on the server side. Try to open the file with OpenFile(path, FileMode) and write to it with FPrintln() or FPrint(). For more detailed information goto the scripts.pbo in the dta folder, extract it and goto 1_Core/proto/EnSystem.c LBmaster
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Lifetime is how long an item stays on the ground until it despawns if no player interacted with it. Restock i think was the time between an item was picked up and the item respawning somewhere. Both are given in seconds.
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I started with a small java program which gave me the Hex values in one row and the Ascii characters (if they were printable) in the row underneath. The data is not encrypted in some way like AES-128... There are some things that are actually human readable like the Player model used (e.g. SurvivorM_Peter) Things you should know about the formatting: - Any Number is saved in Little Edian Byte-Order not Big Edian ! - They often use Integers (4 Byte number) for length indicators of the next part (In Little Edian Byte Order) and sometimes single bytes for the String length. Often not very big, so you can easily detect them. (e.g. 0F000000 -> 15) - Floats are used for many other things like Position, Health, Blood ... - Basic Structure is: Character Position, Character Model, Health, Blood, Some things I haven't got yet, Energy, Water, Items in the Inventory. (They do not follow after each other) As long, as is did not understand it fully, I better give no exact example, but this should give you a rough idea on what is going on. LBmaster
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Did you edit your serverDZ.cfg to use this mission instead of the default one?
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When you start the tools, it will open a directory with all the different tools in a seperate directory. You can then choose which one you want to start.
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I have got around 95% of the Data read, but there are still some things I do not fully understand. Maybe I will share my final result somewhere around here.
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There can I find this Admin Tool ?
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Hello community, I would really like to know which Hardware you are using, if you host a DayZ Server on your own. Here is my story why I write this: I recently rented a Root Server (4 Threads of a Intel Xeon Gold 6140 and 16GB DDR4 ECC Ram) and discovered that something with my performance was not like I wanted it to be. The Server took in average 81.4 seconds to fully load (started time with the first message in the log and ended when the server said "Init sequence finished."). On my PC it took around 34.2 Seconds to load. It is a difference of around 2,38x. Both tests were run on a HDD and the Speed of my rented server was actually double my speed because of the Raid 10 they are using. Then I discovered a very poor Memory Performance. I had around a third of the Bandwidth and a quadrupled latency of 291ns vs 69.1ns. I am no quite sure what is actually causing these long startup times so I created a table with all the data I had and made some tests on a second PC. I was able to get similar results as the Server (actually a bit better), but with an Intel Pentium E5400. It is a dual core processor and i only had 4GB Memory. The HDD Performance was much worse. The CPU Performance too and even with a bad SSD I got the read/write speeds of their HDD. In my SSD test with this setup I was at 60s startup time. The Capacity of the Memory was only 4GB and the Bandwidth was around the same (sometimes even worse), but the Latency has Improved alot 104ns. My Results on Pastbin. Link: https://pastebin.com/n7JnadTv I would like to see your benchmarks now together with the time your server needs to start (from first log message ("Dedicated host created") to the "Init sequence finished." message) Please use the UserBenchmark tool (https://www.userbenchmark.com/). It makes it easier for me to compare and for you to share your results. And to get some representative results please close everything that needs CPU Performance or other heavy workloads maybe start the server several times ant calculate the average time (5 times in my case). And Use the default mission and everything else left on default settings. I hope to get some results from you so I can figure out what the problem could be and on what everyone should pay attention to, if the want to host a server on their own. Your Post then should contain the following information: The UserBenchmark Link, The Type of Disk you ran the server on (SSD/HDD/SSHD) and The Time results you got (best would be 5). OR anything else that could be helpful ;) I wish you luck and good Performance In Chernarus ;) LBmaster
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Hey, does anyone of you know how to edit the loottable of the Helicrashsites ? I would like to remove some items from the normal loottable and add them there instead. So you have to look for Helicrashes to find rare items. I had no luck to find it, but maybe one of you can help me out. LBmaster
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I tried to add a new category. It worked for one of the items. Maybe I was not lucky enough to see the others. Even with all helis spawning and max loot at them. Does every item has the same chance to spawn or can I add a chance modifier somewhere ? And is is possible to let Zombies spawn at the Helicrash ? LBmaster
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You have to add the building to the mapgrouppos.xml with the same position. then you should have loot spawning in there.
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You dont need Arma 3 actually you can download the parts for free ^^ You have to watch or read carefully ;) take a look at the Tips section LBmaster
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I finally got the Video ready. Got a bit long with 28 Minutes. Good luck
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I haven't finished the new version at this point, but implemented the thing, that you can send me the error log. Then I forgot to remove it before "publishing" it ^^ Should be pretty easy to implement, but I currently focus on some performance issues, bugfixes and essential things. I add it to my todo list. LBmaster
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Have you changed anything else on your server ?
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Could be right. I haven't tested it myself. Maybe if two Players Connect to the different servers at the same time, both want to access the DB. When MySQL Databases or something different is supported, it should be pretty easy to do.
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You need to set one server as server 1 and the other server with instanceID 2. You need two different Servers.cfg. in the missions folder you then have storage_1 and storage_2
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It is WIP ;)
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Video is on the way, but sadly I don't have enough time to finish it before Tuesday. I hope to get it online on Tuesday Yup. I have it running with default values and when I open the map I use around 1.2 GB of space. Maybe yours I limited to 1GB or 512MB. Try to start it with the commandline or a batch file. "java -Xmx2G -jar DayZToolbox.jar" this should work Edit: i have calculated the RAW/uncompressed image size and it should be 900Mb. I am searching for a way to get this number as small as possible. Edit 2: check if you have the 64bit Java Version running Not the 32bit. With the 32bit version you are limited to ~1.2Gb which can cause the problem too. LBmaster
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Yes, the Mission files are only Server sided