lbmaster
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Everything posted by lbmaster
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I know. I thought you used my DayZ Toolbox. I recently added the option to generate the map image from community maps.
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How did you merge them ?
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Looks normal to me. You should have more than one image in your layers folder. You can try to use my DayZ Toolbox to create a complete image. Just open the Map Creator. You have to untick the Default Map Thing and the set the path of your map.pbo and hit start. You may need to install some other programs for it to work, but my Tool will tell you, if you need to download them LBmaster
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If you want to have a while loop with pauses in between each call, try to use the CallLater function and set the time in ms you want to have and repeating to true. It would be GetGame().GetCallQueue(CALL_CATEGORY_GAMEPLAY).CallLater(this.OnUpdate, 3000, true); This will call the OnUpdate function in this class every 3 seconds. I don't know much about threading in DayZ. You can try to find it out ^^ LBmaster
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Have you deleted the Persistence files? If it already spawned there and saved it will still be there ;) LBmaster
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For all those who Asked for an Admin Tool
lbmaster replied to Wh1teQueen's topic in General Discussion
Thank you so much. I'll try It out later -
Thanks, I have commented in this thread too ^^ I finally managed to get all the Player Positions shown on the map with just one click ;) You can find the Thread for my Tool at LBmaster
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I have recently updated my DayZ Toolbox. It can finally partially decode the Player DB and read all the positions, but I did not have enough time to implement a graphical representation of the Players Locations. I hope that i have time for that in the next few days. I have defenetly planned to add this feature. LBmaster
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I have updated my current version of the Editor. There are some bugfixes and new error messages when something failes to load. Common issues are the Heap Space error when loading the map. This is caused by using the 32bit and not the 64bit version of Java. I also updated my error logging mechanism to allow better bugtracking for my side. LBmaster
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Try to use GetGame() instead of g_game
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You can look into Akensors offline mode. He made this kind of preview and maybe you find out how he did it. LBmaster
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Still... cannot see my server listed in the community tab
lbmaster replied to DrZeddy's topic in Servers
You need to open port 27016 in your Firewall AND your Router. The reason why you can not see the server in the community tab is, because the router blocks the connection to your server. LBmaster -
Looks like you will have no luck with that. Tried it with modded class PlayerIdentity { string newplayername = "Survivor"; override string GetName() { return newplayername; } override string GetFullName() { return newplayername; } void SetName(string name) { newplayername = name; } } but DayZ already stops me at the first line, when i want to mod the class. LBmaster
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You can try to overwrite the function GetName and GetFullName of the PlayerIdentity. So with server side modding. It is located in 3_Game/gameplay.c.
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Tool for create new positions for spawn loot
lbmaster replied to pr9inichek's topic in Official Tools
I think this is the "size" of the defined position. So if weapons are too big to spawn there, because they are too long and would clip through a wall, they can not spawn there. Not 100% sure, but would make sense. -
You can overwrite every class. Even the ones from the dta.pbo. I looked into other mods how they did it and then with this information i created my own configs etc. You need for it to work. The classes you want to edit only need the prefix "modded" class TheClassName. LBmaster
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Tool for create new positions for spawn loot
lbmaster replied to pr9inichek's topic in Official Tools
You can use the community offline Editor to Place the objects. My Parser then handles the exportet format and can convert it to the CLE format. -
For all the Basebuilding Items like PowerGenerator, BatteryCharger, Fence, Barrel, Seachest, watchtower ... you have to set their Lifetime to 3888000.
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It should be - and with my server it works - 45 Days until these items despawn. Maybe many servers did not update their types.xml files After some server updates and are still stuck with not properly working Persistence.
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Very good to know. I come from the Java side and allways wondered how EnforceScript handles this.
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Tool for create new positions for spawn loot
lbmaster replied to pr9inichek's topic in Official Tools
I made this for my own purposes. What kind of format do you have the positions of the buildings saved? Maybe I can build a Parser for that and add it to my Toolbox. You can find the current version in the Community Made Tools section. LBmaster -
Should work. Would be if (player.GetIdentity().GetName().Contains("Survivor")) { }
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New version is out. Have fun. You should be prompted to download the new version ;)
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Yes, it is still WIP. Had the Feature already implementet, but needed to release the version for better bugtracking ^^. I will try to fix some bugs today and release a new update ;)
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Had the same issues. The Server log said something with Nails and it crashed when we were building our base. Did you have a similar cause ?