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Atillahead

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  1. Atillahead

    Status Report - 26 Nov 2015

    Hello Brian, "Pairing this dynamic spawning method with the existing global spawning of infected means players shouldn't be able to sight into a location and identify it as "free of players" because it does not have any infected - HOWEVER, it will also allow for an overwhelming feeling of constantly having to fight off the attention of large numbers of infected in high-traffic areas such as Chernogorsk, Berezino, Zelenogorsk, or so on." Will the dynamically spawning zombies spawn in specific and limited locations where there is high-traffic or will it happen anywhere on the map where there is a lot of traffic? I play in a roleplay server where instead of in Cherno, Elektro or other big coastal cities the highest traffic of people happens in green mountain so I'm wondering if there's going to be infected there and hopefully ruin that god-forsaken place.
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