Quasimodo (DayZ)
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DayZMod Dev-47fb212 - PreRelease of V-1.8.7
Quasimodo (DayZ) replied to r4z0r49's topic in Mod Announcements & Info
It would be quite good to clean at last weap mags recharge in a bag. It would increase the value of bullets. And all drag that on 2-3 mags and they have eternal cartridges -
1.8.6.1 Base building feedback
Quasimodo (DayZ) replied to rubberman's topic in DayZ Mod General Discussion
U do that [Fixed] - Object collision, fences will no longer be able to be overlapped, Other objects like tents will no longer be able to be placed in rocks and stones again. and after that we lost tent hide... The people won't be able to hide the property. We will have in a new patch of dayz where nobody will be able to save guns etc. And cheaters by means of maphack, with which administrators of all servers can do nothing, can find shelters. -
1.8.6.1 Base building feedback
Quasimodo (DayZ) replied to rubberman's topic in DayZ Mod General Discussion
I consider that bases it is impossible to delete + them it is necessary to finish. You shouldn't compare to Epoch. There people who play much, have a lot of money and can buy anything to destroy base. Many servers in general are without of destruction of bases. They PVE is pure. In usual Dayz with bases it is much more interesting. Yes. Tents a quite good subject, but them it is easy to find and also easily to destroy with one blow an axe. Them it is visible from far away. Believe, playing since 2012 Dayz I already know almost everything cool places of a congestion of fir-trees and other trees where it is possible to put successfully tent. But it won't stay there and 1-2 days on the server with online 50-60. By experience I speak. Where wouldn't put, as if I didn't hide them under trees, to rocks and buildings. U find heli - fly with friend in morning, when 3-5 online and loot-destroy all tents on 30-40 min.We do that many times @ many servers a cup of years ago. And we have clear map =) No tents, we with loot, other loot destroyed. Other players. who think - IM HIDE!!! sad after enter =) Thats so ez =) In simple Dayz, comparing to Epoch, we have other situation. Destroy base is too hard. To destroy base in Dayz there are some ways, but everywhere have a problem: - axe, machete etc. A lot of water, food and heatpackages as very quickly we lose all parameters. Together with friend we beat a wooden wall 3 levels. 2 times refueled on full all resources. And it only 3rd level of a wall. And tree. Further, it will be possible to enter stones, iron. - c4. Good idea, but, for example, it is very difficult to find it in default Dayz. Also there are much more interesting moments where it can be used. For example, ambushes on popular objects, ambushes on the exposed equipment of etc. Its funny too. We can choise - fun or loot, when we find hardfinder c4. - It is possible to use a crowbar and a sledgehammer. But, by experience, I can tell that these things very often break. At me, for example, never before it turned out to hack gate. More than 5-6 crowbars were spent. Everything was broken. - It is possible to break by plane, the helicopter, to crash by car. But thus we can suffer. As Dayz is unpredictable. And we dont know - we destroy our car, destroy fence - and there will be nothing interesting. And we understand - we have another players, who prevent to destroy base. They can see u and kill. We have zombies ( they hard in Vanilla ) etc. In the conclusion I want to draw a conclusion: - Bases bring interest in gameplay. The people gather in clans, build. - Besides kill of the zombie and searches of the weapon is engaged in something new, interesting. Look for interesting places for bases. Diversify the map - Do interestingly to other players. It is interesting to it to find base, to hack. To attack owners of etc It would be very desirable to see in a new patch improvement of system of bases - material, types, the etc types. It brings bigger interest in game especially for veterans who there are a lot of years in dayz. It doesn't break balance of Dayz, it in style of this game in any way. And it isn't similar to Epoch where the money rules world and at all of everything is full, and also all map in bases. Here such won't be. Now it isn't so simple to construct base in Dayz. Tools break very quickly. The players running throug to the map quite often disturb killing. Zombie too. And we need to build bases on default houses and buildings. Then we can upgrade towns 4 more interest and apocalypse atmosphere ps: play science 2012. Hate Epoch, Military Servers, alot cars etc and others stupid mods of Dayz. Like Hardcore Dayz without ez loot =)