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Xyro

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Everything posted by Xyro

  1. Xyro

    Melee attack

    I do believe there should be a melee option if you have a knife or axe, this game is centered around realism. Now let's look at the pros and cons that would come along with this. Cons -You already don't want to be near zombies due to the obvious reasons...health loss, bleeding, broken bones, alerting more zombies, etc. -Health is rare enough as it is. Why would you want to put yourself in harms way if you don't have to? Pros -Using a melee weapon brings that true survival realism effect to the game. -Allows you take out a zombie without alerting more, again stressing the survival realism feel of the game. -Gives you some sort of 'out' if you don't have, are very low or trying to conserve ammo. Especially if patches are trying to implement starting with no guns. -The possibility of using stealth kills if you sneak up behind unsuspecting players, make it personal :D Ways to make it work -Have the axe and knife degrade over time, so you aren't encouraged to just run around with an axe or knife slashing away. -You can only carry one knife and axe at a time. This would prevent people from throwing every axe/knife they find in their bag and 'hoarding' weapons to counter the degrading durability. I feel this would be a huge benefit to the game and really stress that realistic survival feel. I'm not looking for swords, wrenches, etc. to be added to the game, I feel the axe and knife are more than enough. If they're implemented with degrading durability, again it deturs you from hacking and slashing and will prevent the game from turning into L4D. Again, being near zombies now is a bad idea, pretty sure you wouldn't want to go melee only and take on all the disadvantages listed above with being in swing range of a zombie.
  2. I support this thread and do feel there should be some natural ambient lighting. The way the thread was started and the way the idea was approached was unnecessary and gave no proper ideas or insight to the problem, it was more or less a rant. When I was younger, I did a lot of camping. The furthest I've ever gone was upstate New York, near the Cat Skill mountains. No major cities near by, no street lights, but with the stars and even a new moon (that's when there's no moon...right? lol) you can see something. Humans have a natural 'night vision' your eyes adapt to low light situations in nature, the only time you cant see your hand in front of you face, is if your locked in a room with no windows. For a game (I consider DayZ a game, because of its unique play style and the amount of time and effort that has gone into it) that strives itself on being very realistic and survival oriented, it just doesn't make sense for night time to look like someone blindfolded you. Especially when the game location is centered in a low population and a non-industrial area. Meaning that little pollution usually yields better skies (Yes there are factories here and there...but it's not LA or NYC). I do like the idea that side missions plan on being implemented to turn back on man made lights, very cool. But that doesnt do anything unless your near a road or city. I also don't think the natural ambient lighting should render flares, chem lights, flash lights, etc. uselss (I actually am a big fan of flares...call me crazy :P) . I not saying we should be able to see for miles at night with natural lighting...but give us something!
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