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trigg89

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About trigg89

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  1. trigg89

    The problem of DayZ SA - thread #999

    I have seen a fair few defending the move and saying they don't care etc in avid defense of the game. Apologies though, everyone was not the right choice of words. I have looked at the road map I have seen MANY comparisons with what they have and haven't delivered on, I have looked at all the changelogs and my lack of hours is purely due to me not wanting to burn out the experience IF it ever gets released. The fact is, as i stated, they have promised a relatively meager amount and have not delivered on even half of it. That is not objective, not up for debate, they have failed to deliver on the large bulk of what they have promised and have in fact taken out a massive part of the game that made it popular in the mod. The fact is i am not a programmer or a game dev, but when taken into comparison with other games, (as i mentioned but you ignored entirely) who have smaller teams, smaller budgets, are arguably bringing more to the table in a shorter space of time, goes to show that this team is either lack luster, severely understaffed or just plainly inept. Also having been someone who sunk 1000+ hours into the mod, and was shocked at how much worse the SA was within the first 10-15 hours and made me not want to play at all until beta. Now the devs said a beta would be released at the end of this year, is that going to happen with the current state of the game? No of course not. A full release in 2016 like they promised? Again of course not. These are not raging ill informed arguments, they are just facts. You can argue the complexities of game development till the cows come home, but looking at the timeline, the changes, the multiple backward steps and so forth, it is clear this game is grinding to a halt. By the time it is released (if it ever is, which i doubt), lets be honest who the hell will care? Probably only the hardcore community, most of which are moving onto better games now and will have burnt out on the game by then, basically where does dayz sit within the current spectrum of survival games, well pretty near the bottom to be honest. The dev team have to pull either finger out of this game will be condemned to a war z like fate. For reference original road map for 2015: Q1 2015 Basic vehiclesAdvanced loot distributionNew rendererNew Zombie AIBasic stealth system (zombies and animals)DiseasesQ2 2015 Advanced vehicles (repair and modifications)Advanced animals (life cycle, group behavior)Player statisticsNew UIPlayer staminaDynamic eventsQ3 2015 TrapsBarricadingCharacter life span + soft skillsAnimal predators + birdsAerial transportConsole prototypeQ4 2015 Animal companionsSteam community integrationConstruction (base building)BETA version, expected price 34,99 EUR / 43,99 USD
  2. trigg89

    The problem of DayZ SA - thread #999

    Used to be an avid poster on the forums a while back (lost account details/ old email so had to create a new account) But I have been lurking in the forums over the last few weeks to see what the state of the game is and where it has got to. (including looking at the change logs) I have to say I am saddened and disappointed by the feeling of these forums compared to a year or two ago. The vitriol and bile being spewed at my time of being active on the forums was mainly directed at The War Z (or infestation survivor stories). We all had a massive laugh at the state of the game, the adding of a samurai sword to placate the players when the game was in such a sorry state etc. Hell I had fun posting facts on the war z facebook page, which although all true got me banned from posting there again. We all had a massive laugh at the expense of the war z about how shoddy and broken it was (and by the looks of it still is, i just popped up a youtube vid). All in the knowledge that dayz would never go down that route. Although not as extreme, dayz seems to have taken a turn for the worse. I have only played a few hours of the standalone, investing it in but not expecting anything till beta release. Yet I have kept up to date with everything, and it feels its been one step forward then one back. I wont deny some progress has been made, but it seems to be painstakingly slow and jittery. I was also shocked to hear that Z's had been taken out and everyone keeps saying, oh but its a good thing, you can now get to grips with the core elements of the game etc. I am sorry but what codswallop. Its a zombie survival game, and if someone says "well its alpha" i think i will scream. I have seen plenty of solutions floating about the forums that would be more than ample. Either way roughly 50% of what was promised this year has either dropped off the roadmap entirely or been missed. Its sad as it was a game i so fervently backed from day one. Simply put and my two pennies worth, this game will not be completed, will not make good on the promises and there will be a lot of butthurt people, myself included. Regardless of the scope of the game progress is too slow. The market is now saturated with games making faster and more impressive progress on smaller budgets. Simply put it feels the dayz boat has sailed.
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