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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

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Your DayZ Team

huckjam

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Everything posted by huckjam

  1. huckjam

    Q&A with Map Designer Adam Franců

    Will there ever be different biomes like snow? How about different houses and building every town is basically the same 50 models is there any plans on new structures or at least more variables in the structures so they all dont look the same for instance if the green split level had some with a broken down wall on one side or vines covering it maybe a broken stair case on one side of some of them, or even different rooms that open in some of them that way some could be default but some could be different. ARe there any plans to include sewers or caves maybe even underground military bunkers? Will the dry rivers ever have flowing water when it rains? I think it would be amazing if my And are the forests going to have dense brush so its not just rows of trees you can see right through so its possible to actually hide a camp in them or hide in bushes like in real life instead of only being able to get up close to a pine tree to hide? Like small trees fallen branches vines and bushes like in real life? That's all I have for now thanks for the awesome game and keep up the great work!!!
  2. huckjam

    Let's talk about new animations

    jumping over fences solo boosting other players up onto things not dying from insignificant fall damage maybe like rolling as you hit the ground or whatever depending on distance multiple combat stances like arma 3 multiple prone and crawling type like arma 3 with urban prone and crawling sideways Being able to look out and down windows prop up against window sill for stability hitting with butt of gun mele without putting weapon away
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