The problem that people just live it was because poor comunication between developers and players. the Status Report is kind of a joke, every 2 weeks the same long text with nothing, people don't see a progress in the game. For example look the Rust dev blog, every week update on game, every week they show us what they are working and what will come in game later. People enjoy to see how the game grows up with new content, fixes and improvments. Here is the problem with the dayz. ok, I understand if you are not updating the game every month but show to people something, don't hide. People are not watching your SP because a update take 6 months or more. In that time you didn't show much stuff about the upcoming update.. only one or maybe two weeks before the update push the exp branch.. this is why people don't care about the game.. and they are not waiting updates from this game. (you lost more than half of the people just because of that) There are many many bugs that could be fix after the release in 2013 like the jail building that people are going in textures (instat of that you just remove the spawn items inside, and if you had problems with the spawn items, again, create a new building model.), almost 4 years you couldn't create a better building model without glitches? same as the green and red big house, people are going in textures and coming out when players came in the building. IN 2017! This is a joke if you are telling use that you planned that for the beta release to fix! OMG this are only some buildings that could be changed or fixed in 4 years! The Inventory design is week (how it works is simple and ok, but how it looks is horrible.), I can create a similar one or even better in PAINT. Replacing old building or environment models with new once I don't think that affect the movment to new engine, how you put the old building in the new engine that could you do with the new once. Again like Rust, they are reworking the armos in game that have, and the new once look 300% better. That could you do and add more apocalyptic look. (like the model that you show use on trello.) or plans for the animation? can we expect that we can climb a fence or a small garage ? nobody answer this question but funny thing is that zombies that have no brain can do it and we cannot.. if you say in status report that the sway on the weapon will be caused by the movment and weight of the player.. a good idea it will be to add same method when you jump over a fence, your empty you can jump fester, you are on middle weight you are jumping harder and if you are on full weight then you cannot jump over...