DeanBandit2450
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the game sure needs something like this. i honestly haven't seen any major changes or additions since i started playing the alpha a few months ago, and the game is getting pretty stale. i think this actually is a realistic option if you think about it. humans are creatures of comfort, we wouldn't just abandon that if an apocalypse happened. with time video games would be highly sought after. i like this suggestion but as you said, you should need a number of rare individual parts, such as: the generator and fuel, a television set, power cables, av cables, a controller and the console (all found separately), and i like the idea of making popular games very rare. it would to some extent simulate the real world. a popular xbox/ps3 game would be common at first, but as it gets looted it would become harder to find. i don't understand why even haters are hating at this. it would be a sweet way to bring immersion and authenticity to game.
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How to Encourage PvP (in a healthy way)
DeanBandit2450 replied to Haplo (DayZ)'s topic in DayZ Mod Suggestions
I'm gonna bump this, I think it makes sense. -
hells yeah, i'd love to see my game inside dayz!!! this mechanic certainly wouldn't take away anything, and i can see what you mean about improving long term goals, though, i haven't got too far :S here's some beans!
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anyone saying night doesn't need to be fixed needs to stop trying to sound hardcore.. i grew up in the country away from light pollution etc. even on a cloudy, moonless night with all the lights off in the house, your eyes still adjust to an acceptable level of visibility. not funkin pitch black
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Make the old bandit skin a find-able item
DeanBandit2450 replied to kloust!'s topic in DayZ Mod Suggestions
wicked idea -
maybe we could implement slow motion!!!!!
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Suggest: Extend unconsciousness before death
DeanBandit2450 replied to integ3r's topic in DayZ Mod Suggestions
Sounds good man.. I like the idea of needing multiple bandages too. -
Suggest: Extend unconsciousness before death
DeanBandit2450 replied to integ3r's topic in DayZ Mod Suggestions
I think this concept could work, but I would rather see it based on the severity of the wounds/how fast you are actually bleeding out etc., I would not however like to see this implemented only to make the game easier in that respect. -
How about a Bow and Arrows?
DeanBandit2450 replied to heretic (DayZ)'s topic in DayZ Mod Suggestions
Senrain, how about yes? =S If you don't want one, don't take it! +1 OP! -
Just had a thought, and wanted to hear other opinions; It's early morning. You're in a village/city in the middle of a lightning storm, and your sneaking past a zombie. Lightning flashes, and with the zombie just in earshot to your right, you use the cover of thunder to dash for a door. First of all, I haven't actually observed whether lightning already affects things like this, but in subtle ways, it could be cool. Here, the intensity of the thunder would obviously affect the zombies hearing, though I think you should never be completely silent. Players still hear you just as well as they can..
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How about just remove the respawn option all together? It's completely unnecessary.
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Whatever the answer is to not being able to instantly retrieve your own loot is a good answer. Perhaps it would be possible that if you get any of your old items, they are just destroyed or something. Items seem to be pretty easy to destroy items anyway... Ps. Absolutely love how everyone is so quick to reject good ideas by sounding hardcore when the idea itself actually makes the game harder. Good job society.
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NPCs, Instances & a Safe Zone
DeanBandit2450 replied to DeanBandit2450's topic in DayZ Mod Suggestions
Yeah, right, and I was supposed to gain what from it exactly? -
Can't be constructive Nate? Just trying put out some suggestions to make the game real.. Whether what I said took place or not, there still needs to be a penalty for respawning.. As if enough people don't already do that anyway!
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NPCs, Instances & a Safe Zone
DeanBandit2450 replied to DeanBandit2450's topic in DayZ Mod Suggestions
Neiionyc, howtf does NPCs that can talk to you at the most basic level, or anything I've said, imply even slightly that I want an mmorpg? I'm literally talking like, someone runs into the building you're in, pulling a couple zombies, if you save them, they might say thanks with some beans, if you kill them you loot them for a makarov, and a bandage. No quests, just random things that happen to make the game more immersive. I did also say that NPC threats would be good. Freek.. Good luck IRL bro..