Jump to content

phisher34

Members
  • Content Count

    278
  • Joined

  • Last visited

Everything posted by phisher34

  1. phisher34

    Map is too big?

    Map size is great how it is. Im looking forward to ARMA 3 when it will be even bigger.
  2. Don't get me wrong, I love the dynamic weather system. If it's raining and thunderstorming the fog makes total sense. I just checked 5 servers (EU's, Dallas, NY) all of them had either bright sunny days or crystal clear nights - but the fog was limiting view distance to ~150-300m tops. I swear Dallas 1 was at 100m or less. I am guessing this is a server side setting, but can we get some agreement on what the fog should be at. If I see blue sky and it is 3:00pm in the afternoon, unless I am in silent hill, there should not be white-out level fogginess. Does it limit snipers from shooting you? Sure. But then we are setting rules and limitations on gameplay which Rocket has vehemently fought against.
  3. Playing last night with a few friends. We had to go through over a dozen servers to find one that didn't have fog limiting view distance below or at 500m.
  4. phisher34

    cheaters spawning gear

    Awesome. Exactly the way this be handled. Thank you!
  5. I definitely agree that I have never had a problem with snipers before fog but crawling through towns and staying to trees when in the country. The fog as an artificial 'fear' mechanic is a terrible idea, but I still think it's just that the server admins have never bothered to tweak it back and it's on the default settings or something.
  6. Well keep in mind there were several other people doing this. Some from a clan with a large presence on DayZ (ahem). Admins definitely know how the exploiters were doing it.
  7. Confirmed that the dev's know about it and its being addressed. It isn't hacking, it is abusing a server exploit.
  8. I think server admins aren't choosing to implement the fog at this level. It is a byproduct of the map settings. Much like how night-time used to be completely pitch black. I am not calling out server admins thinking they are trying to alter the game. Just that they should look at their map settings and tone down the fog.
  9. I think the point is, you are defining a large viewing distance as a 'problem' that the fog system is combating. Or at least a large viewing distance is causing the conditions for a problem. That in itself is counter to what DayZ is promoting (realistic anti-game survivalism) Fog is great when it makes sense. It's also great when it compliments the engine not inhibit it. In terms of sniping bandits. That is a PVP argument, unrelated to fog. When I played before dynamic weather was introduced, if there was a sniper posted up in the hills, you either flanked him or grabbed one of the hundreds of CZ 550's in the game and took him out. Simple as that.
  10. Exactly. I don't understand why people can only comprehend in black and white. I am not saying to remove the fog all together. I'm saying what it is right now is completely overpowered to the point of impacting the game. If I join 10 servers, and all 10 have have fog limiting your sight to less than 500m, there is a problem. Especially when the weather is completely benign.
  11. What you just described is everything Rocket said he didnt want to do. EDIT: To clarify. What you just described is DayZ easy mode. BTW Don't misjudge my words. I am all for fog. I do think it adds atmosphere. But it should only be present when the weather is reflecting it. And if so, it should rarely be below -200m. The pics I posted earlier is a sunny blue sky but a viewing distance of ~150-200m. Since the creation of that topic I have gone into nearly 10 servers. All of which had view distances less than 500m, with clear weather.
  12. The way I understand it, the game has a Weather setting and Fog setting. If you go into the map editor you will see both these sliders. So you can have a bright sunny day but have debilitating fog. Just like you can have thunderstorms but 2k view distance.
  13. Like I said, If were trying to solve a performance issue then this is not the way to do it. And the facts are not in that this accomplishes that anyways. This mod is based on a game that has recommended and minimum settings. If you want a mod to cater to those who can't run the game in the first place then who is in the wrong?
  14. This game played the same way before fog was introduced as it is played now. I would also want to see statistics showing an increase in performance based on fog. Keep in mind, this isn't a view distance issue, it is a weather issue. It is a psuedo limiter, I bet your computer is still rendering everything in the distance you just cant see it. The ARMA series and the OFP have always had large view distances, the recommended settings are based on this view distance. Rocket has said he doesnt want to limit gameplay. This limits gameplay. EDIT: I'm not even asking for 2k-5k view distance. But 1k is completely within the bounds of this engine. The pics from above are a beautiful sunny day, but I can't see further than 150m. That is wrong.
  15. I think the point is that Server Admins are the weather gods. Just like moonlight was added, fog can be tailored back. Especially when every server has fog turned up to 11.
  16. In enter into the court exhibits A, B, and C.
  17. phisher34

    My Trip to the airfield

    I already fixed my post.
  18. phisher34

    My Trip to the airfield

    EDIT: Looks like it was changed.
  19. phisher34

    My Trip to the airfield

    It's not that the NW Airfield spawns better items, it just spawns more items from the 'military pool'. The other airfields, base at star sober, and deer stands all pull from this same 'military pool'. It's just that there are fewer 'spawn nodes' for the loot to appear in.
  20. phisher34

    Arma 3

    ....my god.
  21. phisher34

    Arma 3

    Rocket has said it shouldn't be difficult to port it over to ARMA 3. In terms of the engine, I think that isn't something he would be at liberty to discuss. I think what we all want to know is there is a possibility of there being an ARMA 3 DLC :)
  22. phisher34

    ArmA 2: CO in "Top Seller" list

    But now its even higher on this list! :)
  23. phisher34

    ArmA 2: CO in "Top Seller" list

    It's no secret now. It has gone from #20 up to #9, with recently released games of a similar genre below it. I would love to be a fly on the wall in the BIS offices. Rocket said it best, if this mod gets featured on a major publication (IGN for instance), servers will melt and we'll be in trouble. I think he needs to start seriously considering this has happening within the next week or two.
  24. phisher34

    Hunger while offline?

    I found the perfect handbag to match my DMR at the NW airfield yesterday. Thanks Rocket!!!!!!!
×