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Everything posted by adamtheheretic
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I KNOW you're an exploiter if you disagree
adamtheheretic replied to TheMachine's topic in DayZ Mod General Discussion
I know you're a terrorist if you agree with this. -
Infected with Matrix Like Agility
adamtheheretic replied to chrismgtis's topic in DayZ Mod Suggestions
Haven't bothered reading page 3 or 4 but I believe the AI pathing is kind of off, but this game is in Alpha so can we really complain? I think that this should be worked on more than newer aspects of the game but the way the game plays now is perfectly fine. -
I'm relatively low on blood but the real problem is I have a broken leg, looking for someone willing to give me morphine. I would love to also go vehicle hunting with someone. My Skype is: FishIsTwonk
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Need Medical Assistance? We can help.
adamtheheretic replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I was just given morphine and blood by Merino, amazing. Quick add on skype, told me where to go from where I was, he ran for about ten minutes just to get to me. Although looking rather cynical sprinting at me with a hatchet. Good stuff. -
Remove The Screen Shake While In Pain.
adamtheheretic replied to [email protected]'s topic in DayZ Mod Suggestions
Plus One -
Liberation! (Mechanic of reclaiming towns for Survivors)
adamtheheretic replied to Dreganius (DayZ)'s topic in DayZ Mod Suggestions
Too many pages to read but I like the original idea, I'd really like to see this implemented along with this: The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell -
Deny saving tents/vehicles outside of map.
adamtheheretic replied to Paah (DayZ)'s topic in DayZ Mod Suggestions
+1 Reason: "Outside of the map" shouldn't exist.. So nor should the camps there. -
The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
adamtheheretic replied to Time Glitch's topic in DayZ Mod Suggestions
I read the original post and first page but far too many, I definitely support this idea. Edit: "Areas that have been densely populated with infected for a long period of time are now more difficult to breathe in. Death stinks the air, and if you spend too much time there, you might get sick. You'll cough if you don't have a surgical mask, or at least a scarf to wrap around your nose and mouth." Please implement the gas masks/surgical masks/scarfs immediately. -
Czech Vest Pouch as a Tool Kit Item
adamtheheretic replied to Ag3nt Richt3r's topic in DayZ Mod Suggestions
+1 For no backpack on spawn. -
Good job. I think we need more overall, including women and children.
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M107 to the chest would kill, hitting any limbs would probably tear them off so I'd say death makes more sense than someone bandaging it.
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You're the reason those marketing "experts" put huge boobs on characters, retards.
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Thread is tl;dr, +1
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tl;dr, stop bitching and just play the game.
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Objective suggestion: finding your family
adamtheheretic replied to zmazly's topic in DayZ Mod Suggestions
tl;dr for the thread but I read the original post, I don't like the idea of prescribed objectives. Currently the thing that attracts people to the game (me atleast) was the survival sandbox element. -
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Wanting people for a group
adamtheheretic replied to Genki Dama's topic in DayZ Mod General Discussion
I've added you on Skype, I'm definitely willing to be involved. I'm currently looking for someone who can give me morphine near Vybor if you (or anyone) could do that before anything else? -
Make the old bandit skin a find-able item
adamtheheretic replied to kloust!'s topic in DayZ Mod Suggestions
Never been a bandit, liked the skin though. +1 -
Disconnect to Avoid Death Exploit Fix
adamtheheretic replied to Serrath's topic in DayZ Mod Suggestions
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Tent city and protection ideas. Please give your opinion
adamtheheretic replied to Thegoon84's topic in DayZ Mod Suggestions
+1 Radio's/Walkie Talkies, +1 More Items. No to NPC's. -
Disconnect to Avoid Death Exploit Fix
adamtheheretic replied to Serrath's topic in DayZ Mod Suggestions
Oh look someone is disconnecting Look, it stalled him for 2 minutes, he's in the vicinity. This idea doesn't seem overly bad and people disconnecting are a pain and severely annoying, I know, but you can't inconvenience regular players to stop a few disconnects. -
I currently have no real gear but why not just wait until Beta and have everything wiped then...
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I have mixed feelings about this idea, I like the idea of having a dog but I think in the game it would be either underpowered and depressing or overpowered and annoying. Examples could be; Leaving a dog in a server would be worrying especially if it was to protect something, I mean it could be easily sniped from afar while you're not playing. Also taking it with you when you log off somehow would also be a bit strange. Having a dog and it'd be quiet around friendlies/those with humanity and it'd growl/bark at those with a minus humanity, or have it recognize those you bandage/share blood with/other good things and warm up to them. Overall the idea is good but the implementation would have to be near perfect otherwise I see it as pointless.
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snipe's, nvg's, and silenced weapons should b removed?
adamtheheretic replied to twotoes's topic in DayZ Mod Suggestions
I had a similar ending to my best life, honestly it was annoying and a pretty lousy ending to a great story which was like fight club with single serving friends, meet up, help out, leave. Then I was near a helicopter crash site in my ghillie killing zeds with an M4A1 Camo SD while waiting for my friend to arrive to pick up the DMR then just sudden death. However it was my personal decision to pick that M4 over the M107 earlier and over the DMR's at the crash site, and that's the reason I died. You can't expect a game without snipers, if someone is going to kill you the gun they're carrying won't stop them, I've had people sprint at me with a Hatchet. Just move on, it's what makes the game fun.