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Everything posted by adamtheheretic
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Not everyone has a tent to resupply from, especially if they set it up in 1.7.2.5 As well as that, some people can't afford games regularly so paying for Arma (if you just want to play Day Z) is a bad purchase if the standalone is expected to be out before the end of the year.
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[BUMP] Only trading on 1.7.2.4 until my camp server is reset Sorry for an inconvenience.
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I need to get up north... I can repay a favour.
adamtheheretic replied to adamtheheretic's topic in DayZ Mod General Discussion
That actually hasn't happened too often, it just spawns me at the coast first time. As well as a server reset while I was driving down... run from spawn to camp is estimated 15k. Thanks for posting help for others if they have the same problem as you had though. -
[BUMP]
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DayZ Standalone – Promoting Codependency & Targets of Opportunity
adamtheheretic replied to Westford's topic in DayZ Mod Suggestions
What about ghosting, with persistent servers players could jump right into your fortified town. As well as that, survivors and bandits aren't opposing factions, they're different types of play. You can't assume all bandits want to work together as well as survivors wanting to work together, also the addition of the new hero skin would that mean there should be a hero faction as well? -
Oh, also does no one know how to use mil-dots as a rangefinder?
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Am I being trolled? Why are people saying the SVD can be zeroed and used in conjunction with night vision? M24 all day anyway.
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GromTheBarbarian +1 MacEwan +1 n y +1 Kittyhawk78 +1 Masic +2 BadKarma033 +1 Micro1394 +1 YangE666 +1 Kirawolf +1 Serpent10i +1 From my store [Link] I also have a page specifically for testimonials [Link]
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How to get my loot back?!
adamtheheretic replied to Friendlyincherno's topic in DayZ Mod General Discussion
Same has happened to me, although you're lucky you got to spawn with your stuff... I got up to my tents to rearm, logged in and fell unconscious, when my player stood up the tree was gone and I was in debug, then YOU ARE DEAD. I didn't even understand it. -
Go to Masic, check the link to his freeside testimonials. Check his content, he owns a completely separate store... Why would I bother making two stores to promote one? Please bother to do research before making accusations, you just look silly for trying to act like a smart ass.
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[OVERHAUL]
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backpack idea that would be cool
adamtheheretic replied to general316's topic in DayZ Mod Suggestions
Have it so backpacks in hand will disappear on log out. -
Crossbow, Yay or Nay?
adamtheheretic replied to The Legit Pie's topic in DayZ Mod General Discussion
Over the hatchet? The hatchet can get you to Stary from new spawn without need for checking the coastal locations. I agree with the rest of the weapons you disregarded though... -
Need to see who kills who???
adamtheheretic replied to ww THE TODD ww's topic in DayZ Mod Suggestions
It's not a bad idea while hackers are running rampant but even then they probably key-gen and are in again soon enough. I think as a rule we should go the opposite way, removing "murder count" unless you confirm the kill yourself and removing the *player* has died global announcement. -
Okay, so I just died whilst looking for a new camp site to give away my some gear... Congratulations to whoever killed me? I found two camp sites on my way and was putting stuff in tents on my way... I wanted to keep the M14A4 ACOG but it's a shame losing my 3 Day Character. Well, I guess I just want to bitch about the death rather than the gear loss... Nice camp site, I only checked one tent and then was shot... Move your camp site or you will die, a lot.
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Suggestions: Rare Items, Customisation and an Immersive HUD.
adamtheheretic posted a topic in DayZ Mod Suggestions
Okay, so I have a few suggestions for how to improve Day Z which is obviously all my opinion but hopefully some of these idea's will gain support. [Rare Items] So, in my opinion the mod in it's current state is abundant with everything people need to survive. I've already told the story of how I gave myself a challenge dropping everything at my new spawn and coming across a Czech backpack, a hatchet and revolver and filling my bag with medical supplies within 10 minutes being the least stealthy I could be but still getting past zombies with ease. I think I ended up with 13 zombie kills throughout that time before ending up near the North West Airfield to help my friend with morphine. [Weaponry] So my proposal here is to severely reduce the amount of weapons found in the game, and I mean drastically. This would have to be done on a large update when everything is wiped so those playing beforehand don't get a huge advantage but essentially running across a Makarov would have the same chance of spawning as the current highest tier military gear and from there on the chances of better equipment getting even less likely. Through this I think that less groups would be equipped like a small army and having one player equipped with a pistol would be a huge threat in a group of five or ten people. This meaning more chances for bandits to catch prey unaware and a chance for survivors to have a decent chance against a group. [Tools] I think tools should have less chance to spawn, at the moment there are far too many hatchets and hunting knives lying around, matches and tool boxes have a decent spawn rate in my opinion... And I think this is where we should have a more realistic setting, I dislike posts about gaining "skills" but I think a class system would work with people only being able to carry a certain amount of tools. This would mean they can obviously pick them up and swap between them in their packs, tents or vehicles but not hold all the tools at once. This may shift into those taking less pronounced roles, so maybe everyone will carry a hatchet, hunting knife and matches to feed themselves but then one person may also carry a toolbox to fix up cars or remove traps whilst one may carry a map and compass to orienteer the group effectively. [Other] So I think food and water are too easy to find, I like the "Make DayZ a Living Hell" idea here, starvation and dehydration if you don't find food and water when they become more sparse, less medical items laying around whilst more realistic medical items should be implemented. -
If this was real life the military would contain the infection before it was able to spread, I wouldn't mind dead survivors standing up though (similar to The Walking Dead would be ideal in my opinion.)
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Beans, namely for your signature.
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Sorry, I have far too many NVG's and AS50's. Can you supply me with Medical supplies?
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It doesn't say I have a military offroad... Good to know, now just to kill those running it and I'll be happy.
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Ah it's all good. Found a Ural on my way back to camp. Never mind.
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I pointed out that I wanted to bitch so it's a tad obvious I'm "butthurt" about getting shot, but good job pointing it out. I thought of ways to identify the camp but I decided that I'm fine with randomers looting and destroying it as well as me watching it in the future.