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1 NeutralAbout SinfulBreeze
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I've posted this in a different topic, but I feel it should be mentioned here as well. My staff and I are still noticing server crashes which are being caused by an exception code - Exception code: C0000005 ACCESS_VIOLATION. This information is provided to us by Fragnet.net and they also mentioned seeing this on other servers more or less on a daily basis. The crash is software related and can only be rectified by development.
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After the most recent patch to the stable branch servers. My staff and I have been monitoring the performance of our private server and are still seeing server crash errors being caused by - Exception code: C0000005 ACCESS_VIOLATION. This error is shown in our crash logs provided to us by our server provider. So it seems the previous cause of server crashes has been fixed and is no longer posing any issues to servers, but an older issue has arose to continue to cause issues on servers. After a closer look into the logs, we were able to see this was the cause to several crashes that took place over the course of an hour. This error is software related and out of the control of server owners and providers.
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When you say fixes regarding - server crashing caused by players and Security measures to address known issues. Is this referring to server crashes caused by players attempting to duplicate items. I also own a server - The D.M.Z. - a 60 slot private server. Part of the DMZ experience is the ability to have a base to come home to, or to go out and seek other camp sites for the loot. If the duplication of items is still an issue I will continue to wipe persistence.
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fair enough, but my point remains valid, more servers= more data
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i understand that and ive gotten into a server, it just didnt last longer than 45 mins the first time...is it too much to ask for the devs to simply add more experimental servers to the list...20 really isnt enough to satisfy the thousands of players trying to get in and experience this update. and now after a second attempt at joining a server, i see the list has narrowed to 15 servers...whats goin on here...shouldnt there be more servers for experimental??
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how about you all make some more servers so the rest of us can get in. bring out the 75 slot servers or even 100 slot servers..and on top of that, every other server i join crashes 5 mins into game play and shuts down...just bring out 100 servers with 100 slots so everyone can play.
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MULTIPLAY: DEADPOOL | DAY ONLY| 80% friendly | SVETLOJARSK Safetown!
SinfulBreeze replied to Sailtex's topic in Servers
Hello survivors, Please login to a new server that has recently been added to the Day-Z host list of private servers. Filter Breezy's into your search to locate my new 30 man private hive. My server has been activated since the 19th of September and once player activity becomes more frequent I will raise the slot allotment higher to accommodate more players. As of now I do not have a donation link for my server, however it will be available soon and posted here as well as in the server messages. I do have 2 admins at the moment, both of which do monitor the server round the clock and will also play on occasion. Aside from owning the server, I also own and manage The D.M.Z. (Demilitarized, Zone) clan members and activity. We do host events on the server in which may cause the server to be locked. We are also teamed up with a partner clan known as The L.R.R.P. (Long, Range, Recon, Patrol) who also have a sever of their own, you can view the thread by clicking this link at the bottom of this post. Please take some time to find some loot and enjoy both of these private servers. Since the server has been activated, I have already seen an abundance of activity normally during the central hours of the U.S. around 2-5 PM. Lastly i have already received many compliments about the loot refresh rate for this server as well as the abundance of food and items located along the coast and in towns further north. So practice that safety dance and I hope to see you soon! DMZ Clan/Server Owner | SinfulBreeze https://forums.dayzgame.com/index.php?/topic/228597-multiplay-deadpool-day-only-80-friendly-svetlojarsk-safetown/?hl=deadpool -
MULTIPLAY: DEADPOOL | DAY ONLY| 80% friendly | SVETLOJARSK Safetown!
SinfulBreeze replied to Sailtex's topic in Servers
Today, as many of you are aware, an update was implemented to fix the issue with persistence for barrels, tents and trucks. This fix now allows players to have multiple persistent items placed near one another without causing that horrible lag/desync that we all have noticed over these last few weeks. In doing so, all camps and tents/barrels have been wiped from all of the servers. So I apologize if you had a camp on our server, it is no longer there. Please come on back and begin rebuilding your camps and base. Also, the server will remain on a 12 hour restart system which seems to be the best for loot re-spawns for our server. Trucks have been placed back in their normal spawn areas so get to them before they are taken. Be sure to practice that friendly dance and I hope to see you on the server. Active Admin | SinfulBreeze -
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MULTIPLAY: DEADPOOL | DAY ONLY| 80% friendly | SVETLOJARSK Safetown!
SinfulBreeze replied to Sailtex's topic in Servers
Our server has now been changed to a 12 hour restart server. Hostile zones are listed in the display messages in game. To join our group or "Try out" please msg me or Sailtex on this forum. Active Admin | SinfulBreeze