Jump to content

Outlaw-666

Members
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

2 Neutral

About Outlaw-666

  • Rank
    On the Coast

Profile Information

  • Gender
    Male
  • Location
    Lisbon
  1. Outlaw-666

    Items That Don't Spawn Anymore

    Its funny that on the Status Report this week, the Dev team congratulates them self on being able to deny spawn on whatever items they want, and we should check this topic to find out if some item we want still spawns... News flash ... having a job, means you have to be able to perform above certain standards. Point 1 ... there are no cars at the moment on 0.61 due to issues ... we understand Why are car related items still beeing spawn , and taking place for some usable items on the Central Economy ? I can tell the Dev Team why, but they will not be happy ... Remember, standards ... get used to them ...
  2. Outlaw-666

    Survival game ... a survival timer ?

    Btw, I really like the idea of "soft skills" like experience at doing stuff. Someone more experienced would be faster and better doing something, of course. The debate on making it easy for people to play the game as a COD or a BF , as far as im concerned it's a foolish argument. If you want to play a PVP game, there are so many out there. Better, finished and developed just for PVP. This game is not like that, and developing this game with that as a rule is just foolish. This is a game like no other, it plays with human feelings ... trust, compassion, revenge, RP, friendship, betrayal ... and until people see this game as much more than PVP, we will a long fight on our hands.
  3. Hello and good day, I am trying to expose in my opinion a very basic feature that DayZ needs ASAP If this is a survival game, am i crazy to think that we should have a survival timer ? Im open to discussion about this, and more than happy to read all opinions against this, and i will try to reply if they are focused and on point. Not only a survival timer, but maybe special loot for people that can endure the hardness of Chernarus / zombies / KOS and still make it alive. Teamwork would be even more important, and death would be even more avoidable. I really dislike people spawning far from loot points, and commiting suicide. I mean, this is a game ... people should play it, have fun and maybe improve their skills. Trying to have an easy gameplay, spawning near guns and loot, it's not remarkable, not even something to be proud. It would add a role-play importance to the game, since people's interest would really be not to die ... Let me know what you guys think.
×