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Everything posted by ODoyleRulez
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Tons and tons and tons of 1.7.2.4 servers LOCKED
ODoyleRulez replied to chaossound's topic in DayZ Mod General Discussion
hill tops and server boarder forests/plains for the win -
Tons and tons and tons of 1.7.2.4 servers LOCKED
ODoyleRulez replied to chaossound's topic in DayZ Mod General Discussion
Write down all the servers that are locked with people inside it. Let them do all the work repairing the choppers and hoarding the stuff. then you just log in later, head far north and take them. Or be like me, blow them up. -
More buildings to enter is on the list of to dos. ETA, no idea. The other part is funny.. but seems more like a dead rising game feature.
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Sounds like a fun feature. I would add that it gives you a sickness. You must continue to eat corpses more often. Like for every corpse you eat, the faster the food timer counts down (up to a point of course). Curable by antibiotics only. Lol.
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REQUEST to Reset my Character
ODoyleRulez replied to BlaBlaSoldier's topic in DayZ Mod Troubleshooting
Look at the clouds and follow the same direction. Should be east. Or try to reconnect to the server. If i remember correctly this should fix it. If not do the first suggestion and die.. You items "should" be returned. Hopefully. And yes this is alpha :P -
I've seen a few posts already with problems associated with the total lack of respawn button. Example being: A guy got spawned into the floor of a building. Now he has to wait until he starves or lack of water kills him. This can obviously take a while and really suck for people when things like this happen. Simple fix would be just restrict the amount of times a player may respawn within a certain amount of time Lets say 3 times per 24 hours an example. This would give people the option to do it, in the event they get hosed in such a way. It would still prevent the people respawning 10 times in a row to get a better position, but not punish the people screwed by bugs. If someone wastes their respawns for the day trying to get better location.. then they get stuck. Well, lesson learned for them
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Probably at least an hour.
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Hatchet as Secondary, Add Fireman's Axe
ODoyleRulez replied to Archon (DayZ)'s topic in DayZ Mod General Discussion
2ndary would be cool. Not sure a more powerful axe is needed.. hatchet already does 4500 damage. I one shot zombies every time as is. -
Yea that is a pain. Unfortunate problem with no respawn. I guess you would have to die from lack of water.. which really would suck waiting for.
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Once again, video or solid picture proof to substantiate claims or no one can confirm it.
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Just some ideas from a guy who loves this game
ODoyleRulez replied to kugelmeister's topic in DayZ Mod Suggestions
1: Yea I would like a bigger area with a different biome. Maybe in the future after major things are added or fixed. 2: That was rocket's idea. a "class type system". It is to help give more reason to not just shoot on sight. 3. Some pain is indefinite. But there could be degrees of it maybe that could wear off.. not a big priority right now. 4: Already being worked on. (but friendly fire will be on as it should be) 5: More team play and a harder game will be tweaked in time. I don't think reducing weapons is going to help much. -
Why drop all your gear when you can run through a bush or a building to lose a zombie?
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Were you server hopping?
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US 1056 locked and I'm telling
ODoyleRulez replied to Concise's topic in Mod Servers & Private Hives
LOL nice. You should really post screen shots as proof so when an admin can get to this, there is proof and they get blacklisted. -
Did you download the ARMA2 beta patch?
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You need 2 copies of the game to do it.
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Lol.
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Hackers and Cheaters these days...
ODoyleRulez replied to irbab00n's topic in DayZ Mod General Discussion
The will get global banned within 24 hours I'm sure. -
So what would make your server any different than the rest?
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Video, more information required.
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Hotfix Build 1.7.2.4 Rolling Update
ODoyleRulez replied to rocket's topic in Mod Announcements & Info
You, get back in your cage! Patch gave my Pc herpes. :P -
i would like to have something like a gameboy added
ODoyleRulez replied to georgiapeach's topic in DayZ Mod Suggestions
I hear Cherno and Elektro are like playing whack a mole. -
A Way to Differrenciate between Bandits and Survivors WITHOUT SKINS
ODoyleRulez replied to boxy0127's topic in DayZ Mod Suggestions
Well he flat out said. At this point in the game after we get good at what we do.. get geared.. the only thing is pvp. He wants to add more to do. Ways to like make the meta game 10x involved. Player roles. buildable stuff.. But he said right now it is all being put into place. It is like for now, he gave us the sand box, a few toys, and the guns to kill each other for those toys. His ideas were fricken awesome I thought. My favorite being the "random job" sorta deal. Maybe you spawn as a Dr, maybe a mechanic, or whatever.. Rather than a group just picking you off maybe they say "o shit a dr lets see if he wants to join with us.. we could use his skill of healing the group". I really like that Approach. The skins were a way of doing it I guess. It made people less likely to shoot on sight for sure. But really, it would be hard to tell a bandit from a normal person in a real situation like this right? -
A Way to Differrenciate between Bandits and Survivors WITHOUT SKINS
ODoyleRulez replied to boxy0127's topic in DayZ Mod Suggestions
But wouldn't the lack of tag be just as evident? At least with the skin they might not get made from really long distances. I dunno, no one has come up with a good solution to this. Rocket has some very good ideas with adding more reasons not to just shoot someone. As opposed to just adding some unrealistic gamey feature thing. On a recent interview, he talked about people getting abilities to do things. like a Dr or what have you.. Making it a better idea to think before shooting. I think he may be on to something. -
We love you too. PR? Is that a facebook game?