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woodenbullets

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About woodenbullets

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    On the Coast

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    Male
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    Louisiana
  1. woodenbullets

    Stable Branch - 0.59 Discussion

    That's great to know about the crowbar and double tires. Last night in cherno was a lot of fun. Had a few buddies and we are kitted out with blaze, sporter, and augs and ready for some cherno pvp in a high pop. Spawn in across on the harbor and we're scoping out the town through hunter scopes trying to spot the source of the gunfire. Only a few mins later we hear a reloading sound. Budy and myself jump up to do a quick sweep just in time to catch a guy with a fal starting to move and budy rushes him putting both blaze chambers into him and managing to not catch any of the guys panicked return fire. Going over to see what's worth taking on the body the thought "he might have a friend" came to my mind right before a spray of said friends Aug put us both down. Last chance of getting our gear is with third friend who unpins a grenade but gets shot in the process. Manage to get back but its too late. Only stuff left is a sporter with a mag, Aug with a few shots left, and a blaze with the 2 chambered bullets, scopes removed. Only 2 of us managed to get back so we grab the guns and decided to go on into town anyways. Hearing a fal and ak shots on the distance we do a sweep in the industrial area and find somebody hiding inside the statue and we both dove right in and managed to push the smug talking guy out just long enough to empty the blaze into him, breaking his legs and making a fountain out if him next to the bambies he had most likely killed earlier. He passes out before he is able to crawl back in. I grab the Winchester off him and give my friend my blaze and split the ammo with him. Still hearing shots nearby I take shelter inside the tech building and other friend finally made it back to cherno and I give him the sporter. I go upstairs and I hear him having a shootout with somebody and by the time I get downstairs, he's got broken legs and closing the door behind him. Guy with a red nine seems to be winning. We all meet up in stairwell where we start patching him up with the morphine and saline statue boy had on him and he calls out that we've got company. We all spread out and soon as door opens I can see him trying to hide behind the door from my angle and I put a 308 through the door and he feels it. Not sure if it was panic or just not realizing that he wasn't alone but he rounded the door and rushed in, catching bullets from 3 directions till his body was limp on the floor. I quickly ran back upstairs to check apartments because I had seen a smoke grenade go off in it before the intruder had a go at us and luck is on my side. I see a ballistic helm in the top floor and right before I take the shot, he raises his hands. Boom, he goes out of site into the room then there he us again. Must have missed so losing element of surprise, I go center mass on next shot. No sight of him anymore so I'm thinking I might have gun zeroed in wrong. Friend with Aug charges in while I keep an eye on the guys door and then it happens...the dreaded "no message received" flashes on the screen. Budy runs in and reports that he found my target. Two bodies, one with a bullet to the head and other with a bullet to the chest. Great news to end what started off as a not so good night of PvP. Great game devs! Keep it coming :)
  2. woodenbullets

    Stable Branch - 0.59 Discussion

    Just sharing my two cents but I personally find the PvP aspects of this game very entertaining. Like a lot of people, I started off as an explorer traveling around and seeing all the sights while stopping to scavenge food and supplies from time to time but now days, the only challenge the game really has is surviving in high pop servers where combat is the law of the land. Sure its fun talking to people and not here for griefing fresh spawns, but once they're armed, I consider them part of the skirmish in major cities/military zones. A bambi with a chambered pistol can take out a guy who's spent hours gathering gear with a well placed headshot which is why most people who enjoy PvP will put a bullet in them because most people, even the seemingly harmless ones, in cherno or elektro aren't there to grow pumpkins and tell stories around camp fires. I love this game because it's more then just typical PvP. It's more of a winner takes all high stakes pvp where you spend time gearing up and death usually takes you out of the fight, especially if you're a solo player. If you like playing solo then that's great, but I enjoy playing with friends and have experienced so many memorable experiences that no other game I've played could possibly provide. There's a huge sense of satisfaction when you and your group manage to come out on top after exchanging gunfire with other geared groups of combatants. This isn't the only way to play the game, but its my preferred play style that keeps me entertained on a nightly basis. This said, to comment on current topic, I feel that private servers are great for people who want to rp and and avoid a lot of dupers and server hoppers while public servers tend to lend themselves towards faster gearing and more PvP. After investing enough hours in this game, people should know what to expect at this point. Outside of cherno/elektro/military zones, Kos can be annoying as all hell but personally the decision usually comes down to if they are toting a gun in their hands or not. I'll give a person a chance to talk but if I see them pull out a gun as I say hi, odds are I'm going to end the conversation early by ending their life. If they are running with gun out, I might just let them go but if I'm going to be going to a town or area they are heading towards, its usually too much of a risk letting them go. Morale of the story, don't run with guns out unless you're prepared to be shot on sight because talking to strangers is sketchy enough as is.
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