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Skar-ncux

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About Skar-ncux

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  1. Skar-ncux

    Reviving people!

    This wouldn't require more effot to kill some1, cuz no one would start to revive anyone when the killer still alive. It takes long time for reviving, and doctor will risk his life to revive his friend. So this will give ppl-hunter a chances to kill full group if they tried to revive their friend untill the killer alive. And this is great, cuz would create a new fun events in the game. about translation it could be translate like a: If the grandma had a balls, she'll become a grandfa.
  2. Skar-ncux

    How about to make activity dependence on regeneration?

    just look to Breaking Point mod in Arma3. They already made this system. We can just take this idea and make it better with standalone features.
  3. Skar-ncux

    Reviving people!

    This person wouldn't penalized, becaouse of hard, long time procedure of reviving. And more: person who killing got a chance to kill a doctor. Nope, It's game. And i`m not talking about save us time. Make the revival long time, or give hard penalties to the player, etc! I`m talking about changing this process to more authentical and cooperational. "Если бы да кабы." People not supposed to do, but they are doing that, face it. That piece of gameplay could be more fun.
  4. Skar-ncux

    How about to make activity dependence on regeneration?

    it not just take longer! If people have to stop to regenerate, it will make gameplay more various. People hunting each other, and i think this element will make major imact into pvp gameplay.
  5. Skar-ncux

    Reviving people!

    when people playing together, and someone in group died, he respawn and just runing to the place he dies. His friend takes loot and and w8 4 him. Is that authentic? nope. Result is just the same, but coop game in that case just more booring. Why just not give people the choice to continue a game from a place where they stopped because of someone death? It's not about a realism, it's about gameplay, fun.
  6. Skar-ncux

    How about to make activity dependence on regeneration?

    i`m talking about HP, blood regen. i think, injured people should make a camp or some type of stoping to regenerate their HP. But now u just need to be full hydrated and energized to restore your Health.
  7. Skar-ncux

    Reviving people!

    1) Apparent(clinique) death. Killed person will actually die only after shot in the head of body, when person already down. 2) If some one have special medic equipment, he can revive his friend if he died in 5 min. 3) Reviving process should takes long time. about 5 mins. 4) Revived person should get some penalty to reviving in next few hours. and got some other penalties like illness or somthng. i think some this system bring to dayz more fun and cooperation. Just wonder how bandits first kill u, and than revives u. More agressive and more realistic(in game mechanic i mean) type of robbery. p.s.: or just make higher chance to lose consciousness when u got shot and longer this state, to get a chance to survive with friend help.
  8. Skar-ncux

    Make doors default locked ;-)

    true -)
  9. 4 example fast regeneration when personal is sitting, normal when standing, slow when walk, very slow when run and stoped when sprint? Lets make game more authenticity and less arcade! :)
  10. Skar-ncux

    Make doors default locked ;-)

    like in zomboid, make houses locked.
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