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PiXeLFehLeR

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Posts posted by PiXeLFehLeR


  1. Dunno if this is hardcoded in the engine and you can change it but if me and my friends try to aproach a city or whatever we are clearly visible for enemy players because the grass disappears at longer ranges and you are a easy pick regardless of how thick the grass is we are hiding in.

    What I wanna say is that players should be somewhat awarded by beeing a lot harder to spot if they prone to a enemy player and/or have a camouflage suit or not. Because at this time it makes no difference.

    ys


  2. I do not list the stuff that the dev team gonna fix today

    Pros:

    -more dam from zombies

    -Hunting stands are better guarded now

    Cons:

    -growling sounds are useless now because they see you farther away then you can hear them

    -motivates a stategy wich consits of one runing in in cercles and while the rest loots because you cant sneak anymore, or running into a bulding and hiding while you hope to god that you ammo doesnt run out and you have no other zombies in the building

    -the starting curve is over the charts now because often you spawn with a zombie right on your heels and you cant loose lod while you are in the wilderness (e.g. zombies see you through pine trees before you can see or hear them)

    -flashlight doesnt work

    -croching or "shift"-walking is useless in this mod because zombies now have super vision and the hotfix doesn't change that one bit

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