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PiXeLFehLeR
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Posts posted by PiXeLFehLeR
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I do not list the stuff that the dev team gonna fix today
Pros:
-more dam from zombies
-Hunting stands are better guarded now
Cons:
-growling sounds are useless now because they see you farther away then you can hear them
-motivates a stategy wich consits of one runing in in cercles and while the rest loots because you cant sneak anymore, or running into a bulding and hiding while you hope to god that you ammo doesnt run out and you have no other zombies in the building
-the starting curve is over the charts now because often you spawn with a zombie right on your heels and you cant loose lod while you are in the wilderness (e.g. zombies see you through pine trees before you can see or hear them)
-flashlight doesnt work
-croching or "shift"-walking is useless in this mod because zombies now have super vision and the hotfix doesn't change that one bit
If people prone in grass they shoulnd be clearly visible at longer ranges
in DayZ Mod Suggestions
Posted
Dunno if this is hardcoded in the engine and you can change it but if me and my friends try to aproach a city or whatever we are clearly visible for enemy players because the grass disappears at longer ranges and you are a easy pick regardless of how thick the grass is we are hiding in.
What I wanna say is that players should be somewhat awarded by beeing a lot harder to spot if they prone to a enemy player and/or have a camouflage suit or not. Because at this time it makes no difference.
ys