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Jamriko

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About Jamriko

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    On the Coast
  1. Jamriko

    UK1 in Dire Need of Restart!

    Yeah, it was restarted shortly after I posted here last night. It fixed the problem. Cheers!
  2. Jamriko

    IF this was an actual game...

    I dont know why so many people are asking for a monthly fee style scheme. DayZ is not a "true MMO" and as such does not fit the normal requisites to justify a monthly fee. It would throw alot of people off of buying it and you'll get way more players with a F2P model. However, problem with F2P is how it interacts with the game. You can't sell guns, objects, tools, components because A) that breaks balance and B) it breaks the core mechanic of the game (and immersion). Cosmetic items would be a viable option however, such as Hats, Clothing, and maybe the ability to pimp out your favourite weapons.
  3. Just letting you know that DayZ Server: UK1 is in need of a restart. Zombie numbers are constantly below 100 (very slow respawn) and loot doesn't seem to be on regen, thus rendering exploration useless. I think Bandits have even retreated to camping some of the Coastal Towns. So yeah, if we could get a cheeky restart in for UK1, that'd be great! Cheers, Jam
  4. Jamriko

    IF this was an actual game...

    I'll be honest, I don't want DayZ as its own game. It's not that I wouldn't/couldn't pay for it, but I think ArmA holds it up. Take away ArmA and what do you have? I'll tell you what you don't have;- a realistic simulation of HOW a survivor would experience a pandemic (movement, graphics, gunplay, etc). And unless you want to rip these mechanics straight from ArmA2 (which quite a few people would be very much against) and put them onto a separate game, you cannot recreate that same feeling that people have even gone back and brought Arma2 for! I think having it as DLC for ArmA3 would be the best option here. Run a small kick starter if you need as well as I'd be more than willing to give it a push. I love this mod and cant wait for the day the bugs are gone, so thank you Rocket and his team for bringing us this far, and here's to the future...
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