TheDarkLord
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DayZ Maintenance ~ Should be functional again
TheDarkLord replied to Vipeax's topic in Mod Announcements & Info
This is fucked. Just got put to -230000 blood by a zombie in 1 hit 20 yards away -
This was such a funny read, these guys need to be videoed!
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Just got an SSD, wiping old drive
TheDarkLord replied to TheDarkLord's topic in DayZ Mod Troubleshooting
Ive decided to put it on SSD. Can't miss those speeds out :D -
Just got an SSD, wiping old drive
TheDarkLord replied to TheDarkLord's topic in DayZ Mod Troubleshooting
Anyone ? -
Hey guys I have just purchased an SSD, I have put windows on it. I have backed up my Arma 2 and OA directory. I purchased CO through steam. I plan to install Arma CO on my old HDD not on the SSD, I dont really want to loose my character or do another 15gb download. Any tips? Thanks
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Rocket, I have been testing .4 and great job!. It looks like this one will clear everything up! One thing tho, empty water bottles seem to be so rare, I thought they would be quite common :D. Thanks rocket!
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
TheDarkLord replied to rocket's topic in Mod Announcements & Info
Ive been testing for a little while, and the patch mostly seems good! I think the zombie xray sight is a bit annoying, they spot well to easy. Is it just me or is food still extremely rare? :) -
Hotfix Build 1.7.1.2 Rolling Update
TheDarkLord replied to rocket's topic in Mod Announcements & Info
These forums are full of little brown noses that will say its great when its simply not... Sheeple at its best. Honesty is the best policy -
Hotfix Build 1.7.1.2 Rolling Update
TheDarkLord replied to rocket's topic in Mod Announcements & Info
Someone's mad xD. It's alpha,let the devs try stuff out! You never know by beta you might start with a gun again -
Hotfix Build 1.7.1.2 Rolling Update
TheDarkLord replied to rocket's topic in Mod Announcements & Info
there are a lot of 1.7.0 servers currently running since it is the most stable version. 1.7.1 is technically the one that started all this broken stuff. Its hotfix's hotfix needs a hotfix xD (1.7.1.2 needs to be fixed and it was a fix for 1.7.1.1 which was a fix for 1.7.1) Its alpha so it is going to be bumpy, but it would be nice to have a stable alpha, and a test alpha (beta alpha!). Although that may discourage players from testing the test alpha. I for one hopes their is some more reverts back to the 1.7 build. However again it's in alpha so the devs are likely to try new features, tbh I'm grateful even if it is buggy since they do this for pretty much free :) -
Hotfix Build 1.7.1.2 Rolling Update
TheDarkLord replied to rocket's topic in Mod Announcements & Info
I think servers are supposed to be on latest version. They shouldn't hang back to update -
Hotfix Build 1.7.1.2 Rolling Update
TheDarkLord replied to rocket's topic in Mod Announcements & Info
It's very buggy, but still playable. Tink they should rollback to 1.7, then re-release 1.7.1 when everything is known to be working and functioning fully.I know the mod is in alpha, but maybe allow people to sign up as testers? Who can go onto a provided server with the next update and them give you proper feedback not just loads of us going off on one:). -
U.B.C.S. Story. Never Get Comfortable
TheDarkLord replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
Good story :) you word it well -
Hotfix Build 1.7.1.2 Rolling Update
TheDarkLord replied to rocket's topic in Mod Announcements & Info
Brilliant update. Have zombies extremely far vision been fixed?