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thepoey

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Everything posted by thepoey

  1. thepoey

    DayZ in 2021

    No, I usually play throughout the night. But I don't have 8 hours worth of time to play the game in a given day if I want to be able to sit through an in-game "day". I like being able to experience the full day/night cycle in a sit down. If you want a 24 hour cycle, there are plenty to accommodate you. Official is fine the way it is.
  2. thepoey

    DayZ in 2021

    Official servers don't use this, at least not on console. So, even if it's the "default", it's not what people logging onto the Official "vanilla" servers are going to experience, which is what most people playing the game are going to experience. The unmodded, official experience, is set at 3 hours. Given how broken nightvision is, and how duping seems to be a huge problem anyway, I think that's generally fine. And for some people, you may only get to play for 3 hours in a given day. You shouldn't be at the whim of your schedule and be stuck playing only at night just because that's when the server happens to line up with your free time. This seems generally fair and balanced for the "Official" experience. 3 hours of darkness is long time. 3 hour cycle, maybe 4, let's someone experience the entire Day/Night cycle in one sitting. Edit: And unfortunately, you know what most likely happens with a 3 hour night cycle? People log off. The server dumps out. Keeping it relatively short, at least keeps night time spicy and addresses the realities of the playerbase.
  3. thepoey

    DayZ in 2021

    Vanilla DayZ day/night cycle is 3 hours. 2 hours Day, One hour Night. You’re not going to get a full 24 hour cycle on vanilla. That’s just not living in reality. It has to be generally sped up to accommodate a wide range of players that may play at different times of the day and in different time zones. It’s not about making it “real” or harder, and there are 24 hour modded servers if you really want that. And yes you’re greatly exaggerating the health cost and inconvenience of items to prove some kind of weird point. You also can’t magically fix a broken leg by putting a split together in 3 seconds either. End of the day, it’s a video game. I’m all for making the survival elements of the game harder, there just has to be a practically to it. There’s probably some room for a balance still, sure, but you’re not going to get the kind of “realism” you want in a video game with ZOMBIES. I don’t know what game you’re playing where you ruin a knife by cutting a bush and a chicken. That’s not how it works at all, so I’m just gonna agree to disagree with your philosophy on this one.
  4. thepoey

    DayZ in 2021

    Yes, even in a survival game. 🙄🙄🙄🙄 What is the point of “survival mechanics” if items last you for days or weeks at a time, and do not tax your resources. At that point, those mechanics may as well not exist. So you want survival mechanics but you also want them to have extreme durability to the point where the repair mechanics don’t matter? Makes zero sense. Want to remove the stamina meter too? Characters that exist for weeks at a time shouldn’t get tired! An average session of DayZ is what, 3 or 4 hours? With the changes you’re talking about, you’d have a problem with item durability maybe once a month. Also, you’re exaggerating A LOT about how much items, like shoes break completely. It’s something you have to check once or twice a play session, depending on what you’re wearing and where you are at. It’s not that big of a deal. It’s part of a larger cycle of resource taxing. Different shoes have different values. Play a modded server if it’s too difficult for you? DayZ has a lot of issues but this isn’t remotely one of them. Item balance is in a good place for the most part. Realism has to draw the line somewhere. The day/night cycle in real life also isn’t 3 hours.
  5. thepoey

    DayZ in 2021

    I am really curious as to what data they are looking at that informed that decisions. Did the heatmaps across both maps shift dramatically enough post-wipe to make them say "this seems like a good thing?"
  6. thepoey

    DayZ in 2021

    Yeah, this is a good point. I think for me, it's just...it's a betrayal of something inherent about the promise, the spirit of the game.
  7. thepoey

    DayZ in 2021

    i don't get the complaints about durability. it's still a video game. the health of items still has to be gamified to accommodate an average play session.
  8. thepoey

    DayZ in 2021

    Just thinking about this further, and just doing regular persistence wipes is a short term fix for interactivity, but absolutely horrible for the long term health of the game. The biggest incentive for DayZ over any other game is the permadeath nature of it. How long can you survive? Incentivizing the life of your character, beyond just the value of your "loot" needs to be Step One. The Soft Skills system is a step in that direction, but beyond that, your character needs to have value just beyond "loot". It needs to be "Survive and Thrive" not "Loot and Shoot". Removing any kind of base building long term permanence really kills any kind of incentive to do anything other than coastal PVP. Why not utilize the flag system more efficiently? Maybe all stashes and bases should have a persistence of 7 days as a default, unless they are tagged with a Flag. This could make hiding stuff a lot harder, but would also incentivize building more. I really hope base building balance gets another look and can become something viable.
  9. thepoey

    DayZ in 2021

    Semi-regular wipes sounds like the team has just given up on entirely on balancing base building. Kills the incentive to really build or survive more than it already has. Going to be coastal deathmatches non stop now. Disappointed there is zero mention regarding vehicle stability and server fixes as well, which is really the big thing that needs to be looked at. I think "infected AI" could probably take a backseat when I can't even change a clip without having to log because I am suddenly Desynced. Not even exaggerating, I have to log/re-log every 10 minutes because of Desync issues. And no mention of the rampant duping issues on console? I'm hoping it is at least on the radar. Unless "semi-regular wipes" is the solution. 😒 Oh well. Very disappointing "road map". Really starting to see why people walk away from this game.
  10. thepoey

    Console Update 1.11

    Ok, got some more video evidence of this. Also happened to my buddy. Here's two videos of this. At about the :34 second mark in the first video. HUD just completely vanishes. He's able to at least get into the menu and start the logging process, which fixes it for a second. Both times are in proximity of another player. Second video is shorter because I had to cut out me going back to the Xbox Live home menu. But both times, HUD suddenly vanishes, controls become COMPLETELY unresponsive. I have no idea how to reproduce this, but there's clear evidence of it. @lynn.zaw First video is on an Xbox Series S. Second video is on an Xbox One X. @ImpulZ This is a game breaking glitch. It needs to be addressed.
  11. thepoey

    Console Update 1.11

    oh don't worry, Rust has its own set of problems lol
  12. thepoey

    Console Update 1.11

    Several times
  13. thepoey

    Console Update 1.11

    I don't even know how to report this to the feedback tracker, because I can't accurately reproduce it for the life of me, but there's a horrible glitch that occurs at complete random on my Xbox One X where the controller will go completely unresponsive seemingly only around other players, but otherwise, there's no rhyme or reason. It's intermittent, but I am getting pretty sick of it. Can't access anything within DayZ, the only thing that works is the Home Button. The only other thing I notice is that the character will completely reset from whatever state it is in (sitting, crouching, etc.) to Neutral. It's fucking GAME BREAKING. It happens to me way more than it should, and the only solution is the shut off the console or to restart the game. How do I know this is a DayZ problem and not an Xbox One X or hardware issue? Because this is the ONLY game I play where this occurs. No other game has or has ever had this issue in all of the time I have owned this Xbox. It just got me killed because of the stupid 15 second relog timer, which I wouldn't mind, if I didn't have to constantly relog in this game because of desync issues, but good god. I'm usually really patient and forgiving with this kind of stuff with this game, but this particular death really got me tilted. How the hell is this even an issue? Has anyone else experienced this? I have some video of it, but it doesn't show much, other than me realizing my control is completely unresponsive, and me shutting the console off, so I don't know how helpful that would be, but come on. I think I am checked out for a while. I'll check back in a year, maybe when I can count on some basic functionality to consistently work. A video game shouldn't be this unintentionally frustrating.
  14. thepoey

    Console Update 1.11

    It's already easy enough to bust into bases with how abundant grenades are, even just by looting. 6 grenades and the stupid cooking pot trick makes walls pretty useless. Makes it pretty pointless to build anything since it won't last more than a day or two at best. Add in cheaters and it's just tons of half busted open bases littering the servers all over again. And with how inconsistent cars perform, those are also sort of pointless to take the time to get one working. So the only real thing to do is...PVP, I guess. Pretty frustrating.
  15. thepoey

    Console Update 1.11

    Doesn’t solve the problem at all.
  16. thepoey

    Console Update 1.11

    Yeah, this needs to be addressed ASAP. It’s out of control
  17. thepoey

    Console Update 1.11

    oh yeah just couldn't remember my password for the app login edit: yeah loot economy on Livonia is already screwed again. Bases 3 walls deep are getting busted open in seconds. Probably an army of duppers with endless grenades. Exhausting that this is still happening with absolute no end in sight. This is how you kill the player base. Let the cheaters run rampant.
  18. thepoey

    Console Update 1.11

    Duping is alive and well on consoles. Just found this. Sorry for the crappy quality, easier to just take a phone pic. I really doubt that this is genuine. Xbox Official Server NY 8534. Only two weeks or so after the wipe. Probably won't take long for the loot economy to be completely borked all over again. 😫 Getting this locked down HAS to be a priority. @lynn.zaw @ImpulZ
  19. thepoey

    Console Update 1.11

    Groups like this won't ever happen on Vanilla Servers. Modded servers on PC have options for this, but in general, it's mostly against the spirit of the game. There used to be craftable spears and bows and they may or may not come back, and you can make a stone knife, but in general, it's usually pretty easy to find a melee weapon. You can attack with pretty much everything, even a can of bans.
  20. thepoey

    DayZ 2020 Year in Review

    @ImpulZ I do not doubt at all that The Dev Team is aware of the duping problem on consoles, but I was wondering if we could get any insight into if any fixes are on the docket for 2021? This is just one example of how bad it has gotten on consoles, and this is isn't even the worst example I have ever seen. This is on an official server on Xbox. This was also inside of a massive mega base that was clearly constructed via duping means. It just really kills the integrity of the game when this stuff is so rampant. People even make accounts with names like "DupeLord420"; it's incredibly frustrating how common it is. Not to mention what it does to server and FPS performance. Anyway, I hope The Dev Team is enjoying its time off, and taking a well deserved break. Excited for 2021 and what the new staff will bring to the table.
  21. thepoey

    DayZ 2020 Year in Review

    Given how many times people have repurchased Skyrim, I don’t think graphical quality on older games is too much of an issue for a lot of gamers. DayZ definitely uses a lot of older assets that they’ve been trying to phase out of the game, but I think performance tweaks are much more of a priority than a fresh coat of paint.
  22. thepoey

    DayZ 2020 Year in Review

    And I'd say they are pretty confident that they can get the issues solved if they are openly acknowledging it like this. Dev Team has been very skittish about promises and agendas. Adding new team members is also a great sign. I don't understand how anyone could be negative about any of this!
  23. thepoey

    DayZ in 2020

    The survivors have crashed landed from a boat or a plane. They don’t live on the island.
  24. thepoey

    Console Update 1.10

    Are you wearing a helmet or mask in game? edit: disregard i misread
  25. thepoey

    Console Update 1.10

    you have to sharpen the stick now
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