In short, I get 40fps drop when I look up by 5 degrees!, and there are many objects, like buildings in front of me, regardless if the line of sight is clear or not. I have included the system load stats. In the first case, I don't even see the objects, as they are hidden by this bungalow wall thing: 60fps, gpu: 22% 45fps, gpu: 21% 24fps, gpu: 13% 21fps, gpu: 12% The next series: (the second stat at RAM is pagefile usage) 60fps, gpu 26% 37fps, gpu 17% 24fps, gpu 13% As you can see my Gpu usage decreases as the fps drops while elevating my line of sight off the ground.. Makes no sense for me... Other stats seem to stagnate. So, can someone tell me what the hell is this? This seems like a very specific problem, seemingly easy to locate, and it causes a drop of 40fps, somethings is really wrong in the object loading department!! Also, in areas where there are no buildings in front of me, only trees and such, I have 60fps+ normally... My rig: windows 8.1 64bitamd fx-8350nvidia gtx-970, 1080p8gigs of ramMy settings: Rendering res: 100%Vsync onObjects/clouds/shadows/terrain normalAA off, Alpha to Coverage off, PP AA SMAA normal,HDR lowambient oc. off, pp quality offvideo memory auto, texture detail and filtering normalI also have these as launch options: -cpuCount=8 -maxMem=8192 -skipintro -nosplash -noPause -noBorder -exThreads=7