i think that the game could have some kind of reward, if you play a long time... by example: if you play 50hs, you can get a backpack when you start with your new character. If you do a lot of things with a knife, your next/s character/s will start with a knife. Not too significant things, but things that can help. 150hs= a map + compass. If you are energized, with the same character for 30hs, your next/nexts and current character can resist more time the hunger... I know that each character, is like a different person. But, its a game, would be great have some kind of rewards for playing, and if you have some kind of goal. People will try to do things and trade, more than just kill.... In my experience i was trying to cook.... y receive a head shot xD... i say hello.... someone broke my legs and stole my shoes jeje. It was very funny jeje, but i think that rewars can help to balance the game. Changing a little the subject... Would be great if we can know how is your friend, with some kind of details.. i read some comments that say that it wouldnt be good becouse in real life you cant just identify a person... but there is a diference.. in real life people use realy diferent kind of clothes, and the faces here are limited.. Everyone can recognize a friend on distance, the way they walk, face, hair style, and so on. Here... you can have a lots of twins jeje. its just an opinion... i really would like some kind of rewards to improve the spirit of share, hunting, trade and relationships more than loot, kill and repeat. The game has a lot of potencial. I am thinking louder... but would be great if this kind of things were customizable for server to super hardcores survivals.(sorry my english)