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Everything posted by TechNin9
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Nice idea. Also, some might be flooded or with collapsed ceiling.
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Kinda dark don't you think?
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Recipe Book + Medical Journal + Mechanic Manual
TechNin9 replied to Weyland Yutani (DayZ)'s topic in Suggestions
Anyways, it is better than having tones of this empty paged stuff and I think it can be made so that players would use it more often rather than googling it. -
Those are Ukrainian signs, but they are still large cities. I gues this way devs trying to make game harder and force u to use maps.
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I'm waiting for SVD with x4 scope and I think guns should be as close as possible how they in real life. I know mosin has PU scope only so I'm fine with it.
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will there be a Boeing AH-64 Apache someday for Dayz standalone?
TechNin9 replied to joshua barreto's topic in Suggestions
Incase you haven't realized it, this is a zombie apocalypse. Where people scrape by with the sight of death in a never ending horizon. If you are a die-hard about this suggestion and others similar, you belong here. http://store.steampowered.com/agecheck/app/107410/ Cheers. EDIT: Your copy and paste skills are astonishing. Even though I'd rather take a bike ) -
Sorry mate but I never seen Russian canned spam before. Canned stew and condensed milk was in every house or army storage though.
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Nvidia Users: Potential FPS Increase
TechNin9 replied to UKA Harrysoon's topic in General Discussion
I combined it with settings changes to get best FPS I could https://www.youtube.com/watch?v=JwwEnN9kduk&spfreload=10 -
Valenki and rukavitsi would be for colder climate but I like vatnik though.
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Sorry mate but I don't like this idea. It would make Dayz like L2 or WoW.
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Locked Doors System In 0.50 lockpick was added to open/lock doors, but they didn't really expand on this. My suggestion is to make some doors randomly locked, so it will take some effort to get inside and loot the place. Different melee weapons can be used to open different doors with different number of hits and degradation. For example, wooden door can be opened with: Crowbar - 1 hit and very little degradationFire axe - 3 hits and some degradationHammer - 5 hits and significant degradationMetal door: Crowbar - 4 hits and significant degradationFire axe or hammer can't be usedLockpickPrison door: Only lockpickIn my opinion this would help with the problem of looted cities and will enrich game experience. However, in some cases alternative ways may be found, such as backdoor or ladder.
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Yeah pardon me. Didn't get to themes yet )
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Yeah, trapped players would make a lot of problems ) I guess the best way to solve it, would be to make them openable from the inside.
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Yeah, stray dogs in Russia are tough.
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Yup, licking finger and sticking it up is just what we need. Everyone knows it and its simple.