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Tonyeh

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Everything posted by Tonyeh

  1. Tonyeh

    Economia no Oficiais - Economy on Oficials

    I seem to be able to find AK mags perfectly fine. It's the bloody rifle that's nowhere to be seen.
  2. Tonyeh

    Experience with rubber bullets

    I shot a newbie was coming at me with an axe and I hit him with something like three slugs from the automatic shotgun. It may have stunned him a little, but he still just turned around and ran off. That was the last time I bothered with it. Against a geared player they'll do nothing at all.
  3. So, I've had several stashes and all of them have been found. My first stash was near a house. That got dug up. Fair enough, it was near a house. My second stash was near a pylon. That got found, um....ok. My latest stash was, literally, in the middle of nowhere, I even had to draw an elaborate map for it. That got found. How are people doing this?
  4. Tonyeh

    Experience with rubber bullets

    Only used them a few times and found them practically useless against players and infected. Plus, in a game where actual bullets are lying on the ground, I just don't see the point.
  5. As regards the "haunting" idea, it's interesting but probably impossible to implement. There's already a mechanic whereby you can go mad if you eat human flesh in the game. Maybe that could be implemented too for murder. However, what's murder? The only human players that I've killed were players that intended to kill me. I never fire on anyone in the game and in fact go out of my way now to avoid humans if possible, because 99% of the time it ends in pew pew. So, I have "killed", but not "murdered". But how would a mechanic in the game be able to tell the difference? I don't think it would be able to, which would mean a lot of people feeling aggrieved if their toon they'd been playing for months were to go mental because they had to defend themselves from players who should be playing CoD instead. It's a nice idea for a way to reduce KOS (and I have heard variations of it before), but there isn't any way to implement it in the game without being unfair to a lot of players.
  6. This is something that I've wanted to see for years. It's silly that in the middle of a zombie apocalypse (or whatever the infected are) that the players cannot be threatened with being infected themselves. It makes the infected merely an annoyance and not a real threat, like they should be. Players should be, at the very least, cautious about having to do combat with 5 or more zeds, not simply annoyed in a mild way. At the moment, the worst the zombies can do is cause a little blood loss (easily sorted with a bandage or rags) and damage your clothes (hello Duct Tape). It would also reduce the KOS factor by a margin to. Firing off that gun at another player will attract some unwanted attention from all the infected in the vicinity, with an increased % of becoming infected yourself, if the numbers are high enough. Thing is, though, is that the DayZ infection would have to be curable in some way. But the cure should take time and not be an instant fix, thus killing the whole point.
  7. LOL, I do that all the time. Especially at night.
  8. Tonyeh

    Loot spawn system restrictions

    Let them hoard more. It wouldn't matter what they hoard if their hidden loot didn't count against new loot spawning. As things stand, you can server hop and gather a few Ak's, bury them and eliminate a server from spawning new ones forever. That's a shitty mechanic if ever there was one.
  9. Tonyeh

    How are people finding my stashes?

    That didn't stop players from finding my stuff, which is why I ask the question in the first place. The last stash I had was in the middle of a forest, under a bush on a generally low pop server. I had to draw a map for myself to tell me where it was. There wasn't even a lootable building or object nearby nearby. The odds of anyone even walking by it would have been astronomical.
  10. Tonyeh

    Loot spawn system restrictions

    I agree. Although there are those who think it's great for some reason. I'd say keep the numbers small for the higher tiered weapons and attachments, but at least make them spawn on the server, even if loot hoarders have loads of them buried in the ground.
  11. Tonyeh

    How are people finding my stashes?

    I'd consider it unsportsmanlike I suppose. It's kinda like PTW. Although there's no real winning in DayZ. Just not that enamoured with the idea.
  12. Tonyeh

    How are people finding my stashes?

    I'd consider that a bit of cheat TBH. No. I'll probably just not store stuff at all at the moment. Besides there's little I actually want to stash really, besides weapons and ammo. Most other things are readily available, so there's no real need to store anything much. I was just surprised at how people were finding my stashes, especially the ones is very remote locales that would have had little, if any, player traffic.
  13. Tonyeh

    Fence damage change?

    The strength of barriers is ridiculous at the moment. I wasted 5 grenades and an axe trying to get through a barrier to a shed I found. Barely scraped it. It's pointless even bothering.
  14. Tonyeh

    Roaming Zombies

    Hordes should absolutely be a thing in the game. I've been saying that since I started playing. I understand why there can't be 1000's of infected walking around, though. But, one of my best experiences in the game was being attacked in a town by a large group of them and having to jump up on something to avoid them. I killed as many as I could with my low ammo, which ran out. But that attracted more, until there was a tidy number all going mad trying to get to me. I sat there giving out to myself for not playing my usual stealthy game and hoping that it wouldn't start raining. After a while a few lads came along and systematically cleared them out. We talked for a bit and I gave them some canned food as thanks. It was all I had that was tradable. And we went on our separate ways. But that feeling of "...bugger...I'm done", because I was stupid enough to go into a town all gung ho against zombies was, in hindsight, a pretty good lesson. Now, I will avoid agroing zombies unnecessarily and/or use a silencer (even though that doesn't have 100% success).
  15. Tonyeh

    Roaming Zombies

    If I had my way, I'd reduce the number of animals in the game and replace them with zombies. Not only that. I'd introduce a new game mechanic. Make the infected carry disease that will make you infected (and kill you) over time. The infection will have to be curable somehow, of course. That will make any encounter with the infected in the game a scary one. If they had a % chance of infecting you with their disease if they managed to get a hit on you, you'd have to think twice about barging into the fray with even a small number of them.
  16. Tonyeh

    Newspawn first 30 minutes

    I'm dreading dying at the moment, because I know it'll just be a massive pain in the arse to get back up to speed again. In fact, If I do kick the bucket, I might just stop playing for a while.
  17. Tonyeh

    How are people finding my stashes?

    Well the only thing I'm attached to is my AKM, because I have, literally spent months trying to find one. But that's on me at all times. The only things I'd actually miss from my stash would be the baby AK and the Tundra, which I use for hunting. But both of them are replaced by the AKM...so, it's no biggie. I just found it remarkable that somebody found the stash this time, because it really was smack in the middle of nowhere. The odds of anyone just walking by it would have been very low I reckon.
  18. Tonyeh

    How are people finding my stashes?

    So basically stashing anything is pretty pointless, unless you're willing to sit on it 24/7? Because somebody will come along and snippity snip, steal everything.
  19. Tonyeh

    Hackers Got Me Again

    Jesus fucking wept. READ THE LINE AGAIN... "That's not to say that cheating doesn't go on. It does, although I have never seen any real evidence of it, personally, in 6 years of playing the game." For your further benefit, what this means is that I don't dispute that hacking and cheating exists in DayZ, but I have never seen any evidence of it in 6 years of playing.
  20. Tonyeh

    Hackers Got Me Again

    FFS, did you even read the post? I specifically said "That's not to say that cheating doesn't go on. It does, although I have never seen any real evidence of it, personally, in 6 years of playing the game."
  21. Tonyeh

    Hackers Got Me Again

    This. I think a lot of these "I was killed by a cheater" complaints are just people venting because they were killed by someone that that never saw, but who saw them. In this game, 90% of the time, you are going to be taken out by an opponent that you never clapped eyes on. But that doesn't indicate cheating or hacking. That's not to say that cheating doesn't go on. It does, although I have never seen any real evidence of it, personally, in 6 years of playing the game. I've been killed plenty of times by other players that I never saw. But I can't put that down to cheaters or hackers.
  22. Tonyeh

    We got helicopters yet?

    Yeh, that's my thinking as well. This map, while pretty good and fairly large for on foot, is just too small for vehicles. Helicopters would just wreck the game. Even in a car, you can zip around it in an hour.
  23. Tonyeh

    We got helicopters yet?

    Am I the only one that thinks helicopters would ruin this game?
  24. Tonyeh

    The end of DayZ ?

    Have to admit. If I had to pay a sub to play DayZ, that would be the end of it for me.
  25. Tonyeh

    The end of DayZ ?

    With respect to the guns, does anyone actually miss any of them? I mean some of them are beyond useless. I thinking of the RAK, Deringer and Trumpet. I used the RAK, years ago, and remember pumping nearly an entire clip into a player who just ran off. Needless to say, I never bothered with it again. The skorpion is pretty much the same. It might be nice to have them knocking around. But, as they are, most people will just pass them by. In a game where I can get hold of an SKS fairly handy, I'm just not going to waste my time piddling around with something that fires .380 rounds and is only useful for annoying other players and giving away your position. Personally, I would make the lethality of all of those weapons much, much, higher, so that they are worth picking up. Nobody should be running off with multiple .380 rounds fired into them.
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