Jump to content

MeSoFriendly

Members
  • Content Count

    1
  • Joined

  • Last visited

Community Reputation

1 Neutral

About MeSoFriendly

  • Rank
    On the Coast
  1. MeSoFriendly

    .55 loot, I'll just leave it at this.

    This is my first post, long time lurker, etc. All I'm going to say is that loot should spawn, where in real life you would think it would be, a logical place. If, in real life I go to a fire station, I would indeed expect to find 10/10 times, fire station related stuff.Mmkay. The same goes for a military base, a police station, hell even a supermarket,house,shed etc. An example or two. Random house in a town has a press jacket. House next door has a plate carrier. House next door to that has hardhats, lots of hard hats,every colour of the rainbow. When I go looting a house I expect to see loot in obvious places, a broom in the corner, food on the table, a pair of shoes at the door, a bag of fertiliser in the shed, .... What I have observed with dayz in the past number of updates, is without a shadow of a doubt, 'inconsistencies' in loot placement. When I go looting a military or police location I do not expect see random bags of fertiser lying around, hoes, seeds,hardhats, and all the other civilian stuff. I do expect some civilian loot, but man not the amount of it placed as of right now. All you guys\girls that are defending this need to take off the fanboy and fangirl hats.It is broken, your fanboyism is blinding you. The devs, are in no doubt, trying to fix it.They know its FUBAR. I'm all for a randomised loot system, but hell, the way it is now is just broken. TL:DR The loot placement system is not logical.
×