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Everything posted by valdivia
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The shemagh is an Arab scarf u tired of seeing the face of terrorists, Arab guerrillas, nomadic and hollywood videos, automatically u is taken to have a piece of CONCEPT and twist the muzzle in its use / employment. Westerners love to associate the item with military uniforms and visual, and i thin FUC*, it's much more than that !!!But let's face it, many of us use junk and equipment of military origin, the soldier ever noticed that has much better attired in uniforms and equipment that many military unit in the world.
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My ideia is do a variety of possibilites that the player will took in a character when he spawn or respawn so when he start playing they have chances to pick a soldier, a police man, a worker in a industry, a teacher, a medic... in case of the character he catch, he will be spawned in a certain place of the city or village, Like a soldier spawn's in barracks or the police man spawn's in the police station, the worker spawn in a industry...
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ok, so be it only the clothes and fisics of character differents
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I don't know if anyone posted this but in posting to reforce the ideia. The ideia is disable the Brightness adjustment bar because in night's of game if u put the bar in the max u can see everything that pass in your screen and this problem affect's the gameplay in night's of dayz.
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In an apocalypse people would get out of town and would be in jungle, a safer place than a big city full of zombies, what I feel when I walk in jungle ins dayz game is a dead forest, without lifeless. I think you guys should invest more in survival. Abandoned camps inside the forest that contain supplies is a good ideia to introduce lifeless. The forest in dayz seems an affected site for a nuclear bomb , there is nothing alive or to interact!
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or this, just less professional it's this that i thought
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Random Events, Supply Crate, Supply Truck and Dead Survivor Corpse
valdivia replied to vgbarbieri's topic in Suggestions
https://forums.dayzgame.com/index.php?/topic/230007-abandoned-camps-in-jungle/ -
Random Events, Supply Crate, Supply Truck and Dead Survivor Corpse
valdivia replied to vgbarbieri's topic in Suggestions
this ideia is fucking awesome, in time ago, i posted a suggestion to do abandoned's camp's in jungle with stuff's of last's survivor's that runned out of the city in begin of the infectation and wow ideia can be interconnected -
I think you do not understand me but I will explain again. The player will spawn in place's suitable for your character, but the place would be in the coast, not in vybor for example. My ideia is do a improvised barracks in cherno, maybe and the person that took a soldier will spawn (she does not choose, the game that determines this) in the barracks in cherno with the clothes of the places (something like a russian military uniform) with only a sks with 4 5 bullets and not more or he spawn's of mechanic with a bag, with car's stuffs. My ideia is be a lot of possibilites of history's of survivors that the player will took your history in begin of the infectation...
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i am talking of just clothes and different characters, not classes with specific abilities
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
valdivia replied to alexeistukov's topic in Suggestions
m16a4 USMC (helicrash US) m40a5 USMC (Helicrash US) m40a1 USMC (Helicrash US) M9 M9 Knife RPK 74 (Helicrash RU) -
i like the ideia, my pc prevents me to record my gameplay's or something. With a dic to phone I would get through my work for other people to see
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it's a good ideia, if u think, the character pick a gun or something in the bag very fast, in real life this action would take a lot of time.
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Everone know's that any gun can perforate a tree, a car, a concrete house or something. My ideia is do an adjust in the perforation of weapons and create some tipes of bullets to caliber's. See the image and the video, my ideia is literally this: https://www.facebook.com/marcosdoval/videos/vb.360331564101406/606000652867828/?type=2&theater
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that's what I said, they need fix the perforation of caliber's and create special weapons, like the image
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i like your ideias for zombies, they need be more explored, the zombie's in dayz are too much slowly
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in a viral infection I would want a gas mask
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good ideia, u have my beans
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Would not it always the same identical characters walking down the coast, usually when you see players always spawn in the same clothes that his and the same place you spawned, creating a cliche in the game
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Everyone know's that the helicrash's spawns in the terrain. My ideia is a helicrash who you see the helicopter crashing and blowing up, transforming the pilot, gunner's and passenger's in zombie across de helicopter and the stuff's of the helicrash are in the dead body's of the soldier's Example:
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Sorry for small photos links: http://popcultureplayground.com/wp-content/gallery/sneak-peek-episode-303-the-walking-dead-walk-with-me-video-screencaps/18_1.jpg http://www.rotaryaction.com/images/walkdead5.jpg
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Look's like to put zombie's tied in a gibbet screamming, like a person who tried to kill himself
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https://www.facebook.com/video.php?v=1485041568216201 like chernobyl, what the dev's think?
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yeah, i agree with you that the dev team will be but the vegetation and the dump of the scenary later, but it's good signals them that is an important thing to the game