JohnMcClaine
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I like this idea ;)
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His name was Bob' date=' he died because you riddled him with bullets. You b*st*rd Police Version: His name was John, he committed suicide by shooting himself in the back 16 times. :P [/quote'] Lol!! what is the usefulness of this feature? Knowing the reason for death? Know if you've killed a zombie or a player? It should be clear the difference between a corpse devoured by zombies one shot by a player. To the naked eye. Without doing an autopsy. Modeling!!!
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Telling me that in the year 2012. Computers with 4 processors. GPU 2GB of ram. Internet connections optical fiber 100 megs. It is impossible to create this? I do not think so. So ... DayZ must be a realistic zombie game' date=' where in a village of 1000 inhabitants there are only 50 zombies? [/quote'] If it was possible, it would be done. Don't be silly. =) *cookie* AAaaaahh deception. I thought the cause of non-evolution of pc gaming are consoles. We are more retarded than I thought. i should buy an xbox :D
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Telling me that in the year 2012. Computers with 4 processors. GPU 2GB of ram. Internet connections optical fiber 100 megs. It is impossible to create this? I do not think so. So ... DayZ must be a realistic zombie game, where in a village of 1000 inhabitants there are only 50 zombies?
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You're absolutely right. But after reading many pages of this thread where most people only claim fixes ... We are in an alpha. Where it is assumed that you have to create the game. I read the log and I see? Fixes, fixes and more fixes ... They are mixing the process? They kept the news to ...? What is the purpose? Fix the errors of small new features to rearrange those who appear to mix them with new ones? This would not be well ever. Double work. And so no progress is possible.
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The goal should be ... 1000 slow zombies in a small town, with a smell and can detect you heard hundreds of meters. No 20 zombies that run a lot and cross the fence and climb stairs like a human ... This is ridiculous. 1000 zombies in pusta, for example. 10,000 in Cherno. Zombies with no legs, no arms, women zombies, zombie children. Please work on new models. And Chernarus ... There's someone in here who is not tired of this place after playing a week? Always the same places to avoid. Always born on the coast ... This starts to be boring. After a week playing you end up knowing all the towns and cities. Where to find X loot. Chernarus is a flat map. There are no large buildings, or a prison, or a river or a ravine that forces you to surround a great way to reach the other side ... Is monotone. Vehicles. Limited by server? Most are controlled by clans which in turn are the administrators. Are all vehicles under their control. Got it, Rocket? So a tip of a player. Stop fixing bugs (this according to you should be in the beta) and begins at once to create DAYZ. The possibly best game of all time. So, do not mess around. It is in your hand.
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* [FIXED] Can dupe tent's by right clicking (forgot to close the window) !!Thanks!! The bug: Trought a door, get up and start running alerting all the zombies can be fixed?
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If Rocket dare this... DayZ will become an unprecedented media boom. Prepare for the consequences :D
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Why not convert Chernarus in a quarantine area?
JohnMcClaine replied to JohnMcClaine's topic in DayZ Mod Suggestions
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"You cannot place a tent here. The area must be flat, and free of other objects" All the time. Anywhere, forest or valley without any object close to hundreds of meters. 1.7.1.4
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
JohnMcClaine replied to rocket's topic in Mod Announcements & Info
1.7.1.4 "You cannot place a tent here. The area must be flat, and free of other objects" In every server. All the time. Anywhere, forest or valley plane without any object close to hundreds of meters. Someone more than me and a dozen friends who play every day... someone has this major problem??? -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
JohnMcClaine replied to rocket's topic in Mod Announcements & Info
"You cannot place a tent here. The area must be flat, and free of other objects" All the time. Anywhere, forest or valley plane without any object close to hundreds of meters. Same problem since version 1.7 thanks -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
JohnMcClaine replied to rocket's topic in Mod Announcements & Info
kicked for script restriction #1 -
Rocket, place tents not work in any place.