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sparta436

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Everything posted by sparta436

  1. sparta436

    Poll: should DayZ have classes?

    I think i did hear something about classes in an interview. I don't remember what he said though. If we could get an overwhelming amount of players to vote "no" then maybe rocket will get the point
  2. sparta436

    Poll: should DayZ have classes?

    I'd like to see the people who do support a class system outline exactly how it would work. Try to convince those who disagree
  3. sparta436

    Poll: should DayZ have classes?

    If classes were ever implemented, i think that everyone should still be able to still perform every task, just that certain characters can do a given task better or with some kind of extra effect
  4. sparta436

    Poll: should DayZ have classes?

    I am not for or against it. i just want to see what the community thinks
  5. sparta436

    I beat DayZ

    Me and my clan have a Ural and some ATVs and 6 tents. We have a camp, NVGs, lots of rare helicopter crash site loot, and plenty of stuff to keep ourselves alive. We have everything we could possibly want. We got bored of sniping players in cherno. What do we do now? I never thought I'd say it, but after 300 hours of dayz since it came out, I'm bored man. What should we do now lol?
  6. sparta436

    I beat DayZ

    This already happened someone found our camp, and marked it on the map for everyone. We lost all our cars and all of us died. not a smart idea lol
  7. sparta436

    I beat DayZ

    would be awesome, but finding ten fresh spawns willing to cooperate is a challenge in of itself. Plus, theres mostly only five of us online at once, the noobs could overwhelm us if they wanted to.
  8. sparta436

    I beat DayZ

    I actually went to cherno with an m240 and 300rds of ammo to see how long we could last this one time. We were there for about 30 minutes killed 200 zeds and then got overwhelmed because of lack of ammo. It was fun af but then we just ran back up to camp and got our gear back after we died
  9. sparta436

    I beat DayZ

    WE ARE the bandits in cherno lol
  10. sparta436

    I beat DayZ

    I actually did find a boat once and we tried to RP pirates, sniping people from the ocean and stuff like that, shortly after we realized you couldnt shoot off a boat. We tried Island tent cities as well but then it didnt work out. Also, our current base is one we actually raided. We keep killing the guys when they come back to get their crap. Luckily they built a huge ass barrier with 100s of sandbags,tanktraps, and wire fencing, with a secret entrance which we just switched.
  11. sparta436

    I beat DayZ

    I would love to see someone do this. my friend would ban me from the server though lol. After 100+ hours of playing with my current group I'd love to hear their screams over Vent when i cut them down with my m240. I dont have the balls though haha
  12. sparta436

    I beat DayZ

    there are no helicopters at the moment. We did get a boat this one time but it had no purpose. We tried to become pirates and snipe people on the coast but you cant shoot out of boats :(
  13. So lately on the forums, theres been alot of whining about people with m107s being invulnerable and then whining from the players with the advanced weapons that they should get to keep their guns, well I propose a solution. WEAPON HEALTH This will be an accelerated weapon mechanic that makes weapons degrade in accuracy and condition as they are used. This way the advanced weapons that people always complain about stay, while the people that have them get to keep them instead of being punished for their hard work. Every weapon will have a cap on how many shots it can fire before it dies. Weapons can be found in varying conditions/ states of disreapair. Parts will start to wear out, become less effective, and break down as you use your weapon. Stuff like AKs benefit from lasting longer than western rifles but lack accuracy. Western rifles like M4s make up for reliability and accuracy, but die out faster. I propose (as far as weapon health goes) AK variants> FN FAL> L85>M4/M16 (this is purely an example) Something reasonable for sniper rifles and semi only firearms. I really have no idea what the cap should be but it should at least be plausible and adjusted to each sniper. When your weapon health gets low and your weapon starts to become less and less effective, you must go out into Chernarus and search for the same weapon. Say you have an m4 thats low on health. You have to find another m4 so that you can cannibalize parts from it and repair your own weapon. Weather conditions will also effect your weapon, when it rains your weapon health will degrade slightly faster (because, with rain comes mud and thats stuff gets into your gun). Weather conditions effect you AND your weapon, therefore your weapon becomes an extension of yourself. As an added problem, your weapons will jam and misfire, if the misfire is bad enough when the weapon health is really low, the weapon will blow up in your hands and cause you to start bleeding. I thought this idea up because i feel that the game is too easy when you get a silenced gun (which i have had plenty of). I'm not a noob complaining "OMG WTF I KEEP GETTING ONE SHOT KILLED BY AS50s IN CHERNO WTFBBQ!!!!???" I am merely a bandit in a clan seeking to make the game just a bit more difficult for people at the top of the food chain.
  14. sparta436

    New mechanic: weapon health system

    Its a mechanic meant to influence gameplay, not to be totally realistic. You have to be completely ignorant to think that an AKM will fire a couple hundred rounds and break. I too realize that you can shoot thousands of rounds through pretty much any gun before it requires any serious mantenance
  15. sparta436

    My Ideas to fix the zombies.

    Why cant the survivors trip and fall. Theyre really stressed out, running from undead hoards and all
  16. sparta436

    New mechanic: weapon health system

    @hishnik why would there be american made AKs in a former soviet state? Also, all the ammo you find with ARs would have been left there by american troops. All these facts may be true, but Rocket is aiming for "authenticity" not absolute realism. You obviously know more about real steel firearms than i do, i admit that.
  17. sparta436

    New mechanic: weapon health system

    Edit: "in real life your ammo could fail for variety of reasons, including weather conditions affecting the trajectory of the bullet travel ;).. .you sure you want to bring 'real life' into this?" The fact that your ammo could fail or your new AK could just break on the third round is irrelevant. These events are all HIGHLY unlikely. I was suggesting a mechanic to keep well armed players on their toes, not be realistic to the tee
  18. sparta436

    New mechanic: weapon health system

    I edited my original post. The new suggestion is not artificial in anyway and will make perfect sense in game
  19. sparta436

    New mechanic: weapon health system

    Rather than repair kits, you should be able to canablilize weapons parts like Dosh Dosh suggested. Say you have an AK, bolt is starting to grind a little because of the lack of lubrication. Find another AK variant and you can canabilize parts from it and repair your own bolt. Forget repair kits, I'm throwing that out of my post.
  20. sparta436

    New mechanic: weapon health system

    The lack of risk at endgame is exactly my problem. Once i got NVGs, ghillie, an M4 CCO SD, and quite a few vehicles between me and my friends, i felt as if i had totally beaten the game. I got bored really fast. If it wasn't for people stealing my vehicles every five seconds, i'd have no reason to play.
  21. sparta436

    New mechanic: weapon health system

    Have you every played S.T.A.L.K.E.R.? we should introduce a weapons system similar to the one in that game. You find weapons in varying states of condition, there is no way to repair them, and weapons jam and break altogether.
  22. Rocket already says he doest want to add Zeds with secial, enhanced abilities. However, you could balance the underground by making actually getting there really f-ing hard Also, i wouldnt want to see new zeds, right now its about adding new mechanics rather than new enemies
  23. Rocket keeps talking about how there is no ultimate goal ("endgame") right now. At the moment the ultimate goal is to find vehicles and helicopters, its all theres left to do after you get NVGs and all that good stuff.
  24. sparta436

    New mechanic: weapon health system

    please explain how.
  25. I have the same exact situation and the same things have happened to me. You shouldnt punish players who scour the map for vehicles and parts and vehicle stashes. Unless they used scripts to locate them, people who have nine vehicles and shit earned them. Those who complain have never spent hours with their clan looking around the entire map fir vehicles. Your 9 vehicle stash is obviously the result of hours of hard work (unless you used scripts, in which case FU).
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