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Everything posted by Judged_Guitly
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You just cant get any love on that pristine SMERSH vest. I tell you what, if you cough up that SMERSH butpack I'll trade you for a my pristine SMERSH vest. I also have a worn vest but if I combine it with a pristine butpack it will degrade the vest so I dont mind lowering my standards this once. Also, I dont believe the pouches are spawning in this build. I haven't seen a single post, in any forum, verifying its existence. I hope I'm wrong but I doubt it. PM me if your interested.
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Very good. Glad you got the hook up. Looking forward to seeing your next project.
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Hey Tatanko, I've got the items your requesting. PM me the area where you lasted surfaced and if its not too far I'll get it over to you. Cheers.
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I feel your pain brother, this has happened to me three different times as well. I have spent hours gearing up and when logging back in I spawned without clothes or my backpack. I do however still have my skate helmet, primary weapon, arm band and gloves. Everything else gone. This is getting old fast.
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The main reason I use plastic cases and the small drybags are to make transferring items much simpler. Have you ever switched backpacks in a dangerous area or unloaded your pack into a barrel after a loot run? Moving those one slot items takes up too much time but by using the drybags/cases you can move 6 items at once. I find it very convenient.
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How does everyone feel about the logout animation? 99% of the time I don't have any issue with it because I try to log out in a safe place but, there have been times when I thought it was safe and the next login I'm on the beach. Maybe the animation didn't have anything to do with it or maybe it contributed to a stalkers/snipers final decision. If you’re in a situation where you have to leave the game because of a “real world” issue, there's that small sense of worry when logging that someone might have spotted you because your character does this excessive amount of unnatural movement. Would it be problematic just to go prone and stay that way or a maybe even a single kneel-til-gone? The whole squat sit squat stand is a bit over telegraphed, which I understand can help deter combat logging, but when you think no one else is around it could be a waving flag saying "take me I'm helpless". I just wanted to hear how others in the community felt about it and maybe some alternate ideas.
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A couple weeks ago I reported a malicious post to a forum administrator and he ask me to use the "report tab" next time I came across this type activity. I'm unclear where this report tab is. Is he referring to "Bug reports" under DayZ-PC heading or the Feedback tab at the top of the main page? Thanks
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That's possible but its also possible that I just pulled a stupid card from the deck. Sometimes I just cant get out of my own way, especially after a few tasty beverages.
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Yes, like I said in my post, I understand the combat logging issue, I just wondered if anyone else had other thoughts about it. Topics seem to be coming at a crawl these days and I was hoping the help promote some conversation.
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if it had been a snake it would have bit me. Thanks.
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Imagine if the drivable vehicles in Chernarus looked just like the static ones and all vehicles spawned randomly. No matter where you went you would always be compelled to check every vehicle to see if you’ve discovered a keeper. You could be rolling past a parking lot and find that one of the many derelicts was actually a fixer. Wouldn’t that be nice little treat? Kinda like the bus is now. It looks like the other non-drivable buses except we know where static buses sit, but once in a while I’ll turn a corner and think to myself, was there a bus in that spot before? Granted its only a split second but for that quick moment I’m a little excited.
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DayZ Standalone Base Building is almost here! How do you plan to use it?
Judged_Guitly replied to DR. IRISHMIKE's topic in General Discussion
IMO I don't think we should get too far into the weeds with magically erecting giant walls of steel or big cement igloos because this is supposed to be a degraded society and the technology we’re utilizing not only has a limited capacity but also requires certain training. How many of you could go to a shipping yard right now and retrieve the materials it would take to build a base 20 miles away with the knowledge you currently have? I also understand for gamesake we have to suspend disbelief and pretend were all highly trained engineer/warriors so there must be a fine line for an embellished reality. Okay, give them the ability to make a castle but give me the tools to breach it. Give me claymore mines to defend my bunker but implement the flame thrower that can barbecue my ass. Tip for tap but we should still keep one toe firmly grounded in reality. I think base building is a slippery slope and has the potential to be a nightmare. If you’ve ever played ARK and you walk around the island there are all these massive structures in strategic locations while the rest of the map is littered with half built cabins and abandon walls. It completely ruins the ambiance of the game. I don’t know what the best solutions are but from a lone wolf survivor type (probably the minority of the DayZ community) I hope they offer more options to the admins so we can choose the server which best supports our play style. I don’t like the idea of following the deathmatch community just because that’s where the majority money comes from. The squeaky wheel always gets the grease. -
DayZ Standalone Base Building is almost here! How do you plan to use it?
Judged_Guitly replied to DR. IRISHMIKE's topic in General Discussion
I will probably build small cabin on a low pop server just to go through the experience but in typical game play I will be a minimalist. A barrel or two for resupply then back into the field. If they develop the possibility for burying containers then that will be my preferred choice. I used to build stone ovens and keep gear in them but now they despawn in about 30 minutes so that option has been made useless. I would do the car thing like Emu does but even cars are fairly easy to spot. Not as obvious as tents but still pretty noticeable. I guess when base building is fully implemented I will take up the profession of Raider. I will be the gnat in the ear of the clans. -
DayZ Standalone Base Building is almost here! How do you plan to use it?
Judged_Guitly replied to DR. IRISHMIKE's topic in General Discussion
The bigger your base is, the easier it will be to find. I'll stick with barrels. -
Did they remove the pit at the military base north of Severograd? The one with the ladder you could go down? I saw a pit in the SE corner with a grate over it but there used to be one you could access.
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Well I wonder why they did that? Not that it was important but it was a unique spot.
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Letter from a noob serial killer looking for his first kill.
Judged_Guitly replied to Vertigo[PT]'s topic in New Player Discussion
We're all hanging out at Zelenogorsk. I've been looking for and SVD, come on up and try your luck. -
It may not give you protection but if you dont have one, pick that $hit up. Besides, a ruined condition offers better camouflage. I wish you could intentionally degrade certain items like pants because the pristine condition has a little bit of a shine that I dont care for.
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The first day I got into a 60 server I spawned in Kamy and ran up the hill behind the police station to check the deerstand going towards the COM tower. When I got about half way up I saw five deer stuck in the walking animation. I walked amongst them and thought about killing one but did not have a knife to carve the meat. I was tripping because I've never seen deer that close to the coast. I took some video but it was night time so it turned out like $hit. I ended up just leaving them there because I was Tisy bound and in a hurry. Other than that I have only seen chickens. LOTS of chickens.
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Can anyone give some insight into why Shadowplay records .60 so dark?
Judged_Guitly replied to Irish.'s topic in Troubleshooting
Thanks for the post. I'll give it a try next time I get logged in to the game. I'll be sure to share my results once tested. -
Imagine if there were two clubs side by side and they both had really long lines except the line to the first club had nothing but pissers and moaners whining about how their clicky finger hurts from trying to gain access but the line to the second club was full of people who socialized in a positive way about the good experiences they had and were excited about their next opportunity. I get it, venting makes you feel better but christ-all-mighty, post something original or at least attempt to entertain with your criticism. I'm all for reading hate mail and stirring up controversy but make it worth reading. Give it some POP god damn you! Oh yeah, the second club doesn't exist. It was just a figure of my under active imagination.
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Can anyone give some insight into why Shadowplay records .60 so dark?
Judged_Guitly replied to Irish.'s topic in Troubleshooting
I don't have any help for you but if someone does give you a solid answer, please share. I cannot use shadowplay at night or low light conditions because the recording will be so dark it cannot be viewed and even going into the forest during daylight will sometimes darken the video very badly. I have noticed this on several Youtubers videos as well. I know in-game video settings do not help. I have tried to crank up the gamma and brightness but it doesn't seem to register in shadowplay. -
Why does 1000 hrs or 1500 hrs have to be where the bar is raised? how about 2000 hrs or 3000 hrs. Oh, but then you wouldnt be able to get in. Well that wouldnt be fair would it? How would you suggest they screen all us piss-ons for acceptance into the realm? If I'm a steamer with less than 1500 hrs can I join? It is free advertisement right. I'm sorry I cant rally behind your flag but I do agree that experimental could be tested in a better way. I wouldn't be opposed to a lottery, or something along those lines, even if it excludes me from the fun but that would mean someone in the organization would have to coordinate it and I doubt any of the devs are looking for more work.
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OK guys, if we put our collective heads together, what did you take away from the PAX East twitch? Heres what I heard Hicks say.... For .60 1. No new weapons 2. No new vehicles 3. Vehicles are still broke 4. No loot on zombies 5. FAL will accept optics 6. Guns can spawn with attachments 7. Camo building will not spawn loot 8. Burnt out vehicles will not spawn loot 9. No Tisy military base 10. No new audio 11. Persistence will remain 8 days.
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About persistence and world containers
Judged_Guitly replied to Velios's topic in General Discussion
I agree with you. If its a busy week and I only have a couple hours to play I will burn a large amount of time running back to camp for a rearrange and traveling outside my camps region is a gamble because I risk not being able to make it back in time. During PAX Hicks said there must be loot degradation, and I understand, but one week is absolutely ridiculous. If base building is to be incorporated a longer degradation time must be implemented. Investing the amount of time it would take to craft a base only to have it wiped so quickly will result in dropped interest from the survival aspects they claim to want to promote. Maybe server admins should be able to choose persistence times. The art of survival keeps stepping away from focus and I'm getting the impression that SA is drifting more towards an ARMA/COD type audience. Minimize survival options, add more military weapons. Hope I'm wrong.