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mike_mareen

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Everything posted by mike_mareen

  1. Hey folks, been enjoying DayZ for over a month now and it just keeps getting better and better. DayZ prides itself on being hardcore which is why I keep coming back to it time and time again but one aspect of it has left me a bit disappointed which is in how death is handled. Currently all you do once you bite it is effortlessly disconnect and reconnect, nothing more to it. I suggest that for a player to properly realise how vital survival is and to make sure it's always their number one priority you should prevent players from joining a server for at least 24 hours after they have been killed. I personally think a 48 hour cool-down before you can rejoin a server would be more suitable. The possible 'game' justification for it could be that 48 hours is how long it would take for a corpse to rot away. Of course it would prbly be closer to two weeks for a corpse to rot away but I think that would be a bit too long before you can play again. :idea: I feel this would be a good idea way to punish reckless mistakes made by new players. What do you guys think?
  2. mike_mareen

    You are listening to the wrong people Rocket.

    I sometimes feel like Day Z should be renamed d-ALPHA-y Z. I'm still enjoying this mod immensely, I don't like the way the OP says Day Z is now being made to cater to people who 'would like to shock balls on death' like that is a bad thing. Honestly maybe that's what the fans want, if so more power to them. To each their own I always say.
  3. You start with a torch when you spawn now, that should be far more than enough. You need to play smart and keep your wits and you can't do that if you just cheat with the gamma correction. Always play the game like you would in a real situation.
  4. mike_mareen

    I'm honestly worried now.

    I completely agree and I love it. I love the tension now with zombies and bandits. There's danger around every tree. I don't think my winny will be enough to survive this ordeal! :D
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