Mungaloid
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"You have been kicked from game" on every server?
Mungaloid replied to Mungaloid's topic in DayZ Mod Troubleshooting
Ya its possible that theres has some kind of dupicate cdkey issue here. I thought maybe even if someone else has been using my cdkey that they could be a hacker and gotten banned on my cdkey. But doesn't there doesn't apper to be a global ban of my cdkey, otherwise I wouldn't be able to play arma 2 online at all, right? I can still play the vanilla and any other mods fine. I'm currently Enjoying the crap out of Invasion 1944, but I still want to play dayz inbetween when the few servers runnning I44 are empty. So I'm cleary not banned. I don't know what has happened or if this has happened with anyone else. If anyone else has had the same issue and managed to fix it. Basically I was looking for any quick fixes before I go all out on new installs of everything from the ground up. -
"You have been kicked from game" on every server?
Mungaloid posted a topic in DayZ Mod Troubleshooting
"You have been kicked from game" This message pops up about 3 seconds after joining any server, both private and main hive servers. I'm not banned that much is certain, as I fucking hate script-kiddies and hackers and would never be one myself. I can play vanillla and all other arma 2/oa/co mods online just fine, but just cannot connect in dayz without automatically being kicked. Anyone else ever have this issue, and if so any idea on how to go about solving it? Edit: The only other odd occurance I've had was about aweek ago I logged in after dying 2 days earlier to find myself in the middle of some town inland with a fal and a g17. Which I didnt have before as the last time I played I died and logged off. so I should have logged on into a newspawn character. I purposely got myself killed and started again, played for a few hours and havent been back till today with this you have been kick from game issue. Just figured I add that bit incase it has something to do with the issue. -
Rationing food and drink/Deeper survival mechanics.
Mungaloid posted a topic in DayZ Mod Suggestions
Just an idea that occured to me when thinking about the survival theme of this mod. Rocket said, that survival was his train of thought when developing this mod, and that the infected are basically just a set dressing, because he likes them, everyone is fimilar with them, and, they are an easy compeling means of delivering a situation of desperation. But the survival elements of the mod overall are very simplistic and and don't offer much depth or require much critical thinking and I certainly do not feel desperate. For myself at current, the hunger and thirst systems are more of a nusance then my primary objective. They are both very easily overcome and only seem to slow my progress while I look for a bigger gun. To me that doesn't offer that authenticity that this mod and eventually the full game is suppose to be leaning towards. So my suggetion is make food and drink a little more rare and, a bit more precious. But not to the point where it's stupidly impossible to find them. Just enough so that when I find a magazine for my favorite uber-gun but its sitting right beside can of beans that it becomes a dilema. Less animals aswell. That way when I find that wild boar in the woods, I feel excited that I have such luck and that I'm having good eats for awhile.(Not endangered species level just less of them less often.) Who's to say the infect wouldn't eat a goat or someones pet turtle. There are far more of them then there are of us and their numbers don't seem to be dimishing so they must be eating something other then hapless survivors. This is where rationing idea, and, authenticity come into effect. Slow down the hunger and thrist depletion levels a bit and maybe add negitive effects to higher levels of dehydration and starvation. Allow us to ration our food and drink into portions and only satiate us accordingly.(i.e. hunger gauge is red, I eat a quarter of my tin of beans and my gauge changes back to orange. I'm still hungry and maybe my gun sways slowy while I aim, but, atleast for now I'm not dying of hunger.) I find it a bit funny that it's the end of the world, I'm trying to survive but can't help myself from woofing down a whole can of beans when I'm only a little hungry and could be satisfied with a few mouthfuls. Or that I absolutely must chug my entire cantean when my mouth feels a bit dry. As for critical thinking, my example would be if a 'needs" system like this were in place would be. I have one full can of pop left and, I'm approching a town looking for more to drink. It's not guaranteed that I will find some here, but I am closing in on my limit with thirst. I'm so dehydrated that my sprint becomes limited or maybe my top running speed is decreased. (maybe both if my thirst is high enough.) I may have to run from infected but, I also might make it in and out of the town without any troubles and, possibly without more to drink. Do I chugg this whole thing cross my finger and prepare for the worst? Maybe drink half and sit down for a little while to save energy to slow my gauges? Or do I save my last can of mountian dew for later, walk in there as is with penalties to my movement because I'm nearly dying of thrist and, hope for the best? Lastly do I move on andwait it out till the gauge is almost empty, drink the can while on to the next town to face the same situation, but with nothing to drink? How I think it should work specifically is divide food and drink into 4 uses that each restore one tier of the thirst and hunger gauges with the options laid out in the right click menu, Drink 1/4, Drink 1/2, Drink 3/4, Drink all. Also divide the gauges into four tiers of severity. Green/Full bars = not hungry, Yellow/three bars=ok, but getting there, orange/two bars = minor penalties (gun sway/shorter sprint) Red/one bar severe penalties (Hunger shakes. growling stomach? farts?/lower running speed, tripping? fading blackouts maybe?) Black/empty = flies and looting. Makes killing for beans more rational and legitimate lol. TL;DR - make food, drink and, animals more rare -slow down the rate of thirst and hunger gauges -divide food and drink items into 4 portions and hunger/thirst meters into 4 degees of severity -add penalties to to higher levels of thirst and hunger to make food and drink more important -adds dilemas and critical thinking to survival (i.e. drink/eat some or all?, or hmmm. Beans or Bullets...?) - killing for Beans more legit instead of just lawls -zombies ate your pets I would like something like this, not sure how many others would. What do you guys think? -
Either that if you want to be rid of your stuff post your server snd grid on these forums and watch the chaos unfold at your camp.
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Be very sneak and reverse pick pocket some snipers drop some of your unused loot into their bags lol
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Where are the tents? and why the fuck are some people so stupid
Mungaloid replied to OddGamer's topic in DayZ Mod General Discussion
LOL fun for the whole family. Mystery solved thank you. -
Where are the tents? and why the fuck are some people so stupid
Mungaloid replied to OddGamer's topic in DayZ Mod General Discussion
No doubt but that does make the vagina resting on your face a bit of a problem right? I still don't get how your meant to fit it up your ass but then you did say your anus is kinda like a humidor right? -
Where are the tents? and why the fuck are some people so stupid
Mungaloid replied to OddGamer's topic in DayZ Mod General Discussion
See now that makes your previous post make more sense your not trolling your trying pick him up aren't ya lol -
Where are the tents? and why the fuck are some people so stupid
Mungaloid replied to OddGamer's topic in DayZ Mod General Discussion
Retire....Please.... Admitting to comfortably being able to stick a camera up your ass and being so practiced in doing so to recieved awards in an atempt to troll someone and then inviting them to take a stroll inside "your" anus. Yeah I call fail. -
Where are the tents? and why the fuck are some people so stupid
Mungaloid replied to OddGamer's topic in DayZ Mod General Discussion
Sigh... Ok.... first question is the vagina a part of his face? Or simply resting upon it? Because if it just resting... well that's kinda good for him right? Also How exactly does one shove a "vagina" up ones ass? I'm not trying to be a dick I'm looking for legitmate explaination here. Because I'm curious of the fucking mechanics involved with that one. lol -
Why the hell are there so many guns?
Mungaloid replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
For realisms sake I disagree these guns could be aquired in real life but not it's very likely, and in game many of them are very rare loot spawns as they should be. But again it is a game and when you have a half finished mod with a population of almost a million players actively searching for these weapons and stock piling them in a glitched out storage system that respawns them at least once to twice daily, they become abundant in circulation fairly quicky. Just like any mmo all of the rare items become common after a month or two and the same thing is happening here. I think there needs to be more variety in fire arms. My opinion is to unlock the whole of the weapons available in arma 2 and its expansions minus the rocket launchers. If they did that looting would be even more interesting. Also with so many different type of weapons, if the tent dupe bug gets fixed ammo for each weapon would be more difficult to aquire. I think it would make people value their ammunition more knowing it's harder to find specific types, perhaps even use it as currency, or at the very least switch up weapons more often instead. It would make it more dificult to be glued to a sniperscope on a hill near the coast all day lol. I could be wrong though. It would likey just add to the many problems already encountered. lol -
Is everyone sure that it is hacked into the game? I just "borrowed" someones V3S and there was a G36 sd in the back. I haven't touched but myself but, it is still in the truck. Strange thing is my friend also found one in a truck a few days ago and another on a corpse. Has it been added into the game without us being told about it maybe? Is there a forum admin or development team memeber that would know more about this. That could maybe give us the definitive on the subject.
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Why did I spend $30 for this?
Mungaloid replied to nathanielflury@gmail.com's topic in DayZ Mod General Discussion
You're pretty good. -
Duck off who claims to be saints here.
Mungaloid replied to Param1990's topic in Mod Servers & Private Hives
Agreed, and I also did explain the situation to him (The O.P.) semi-constructively in my second post. I just hung around for the... I guess "lulz" of seeing how other people would insult him and call him out on hacking for any reason in the first place. -
Duck off who claims to be saints here.
Mungaloid replied to Param1990's topic in Mod Servers & Private Hives
What do you do when a dog pulls on a leash? You "correct" him. Which is the action I took. Which lead to correcting him, and once finished he was corrected....and most likely insulted. The internet lacks the subtleties and emphasis of spoken words. It's all relative to comprehension and interpretation. Perhaps the general structure of the sentence would have lent itself more freely to using the past-tense but, both are acceptable. Hey look your learning. lol J/kless talky moar kilinz of teh ZombieZ?