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blis

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Everything posted by blis

  1. Idea 1: Billboards, that's right a billboard(message board) in every main town giving the players an option to post notes about possible interactions throughout Chernarus, i.e come to Polana if you wish to die or friendlies meeting up at Balota in the next hour. All of these billboards are identical and carry the same information throughout Chernarus giving every player this needed information for some good memories or some bad ones ;). Idea 2: BODY DECOMPOSITION, nothing was better then walking across a barracks or a grocery store hearing a swarm of flies, the adrenaline would kick in instantly and create a heavy suspense. This feature is well overdue. (possibly already in production) Idea 3: Ever been walking through Chernarus and notice that you are practically going blind from the glare of the sun, it would be amazing if these sunglasses that I am currently wearing were to block out the glare, if only.. :3 Idea 4: Combat logging, This is still a huge issue in DayZ, however it can be prevented with this method.. instead of the character just sitting down after combat logging, their character should cry for help and cower in fear for an extended amount of time (crying for their mother perhaps?) giving the cowards position away. Idea 5: This may be a bit unrealistic, but it would be cool if camp fires would leave a smoke trail in the sky to give their position away. Or player made signal fires (10 wood logs to create a signal fire) Idea 6: A Javelin (wooden/metal) spear to fight off them pesky axe wielders, poke them to death! Some real great ideas that I know will change DayZ for the better, thank you for listening fellow Survivors/Devs.
  2. Like I said in a previous quote, this only applies if you have been in combat recently. e.g if you are running from a player and log, your character will make a cowardly cry because in RL you cant log out..you need to run and hide or fight back.. :)
  3. If you have been injured in the past 3 minutes by a player or the environment, you are in combat. I am confident the Dev's can work with that easily.
  4. This would only apply to people in combat, not when you are logging out in the woods etc.
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