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El Barto 227

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Everything posted by El Barto 227

  1. El Barto 227

    New Skins - Medic/Combat Medic

    some very nice ideas here. i like the idea of a medic suit, and it storing medical equipment, perhaps speeding up the procedures slightly? "class" suits (not specific classes you are tied to, more like a suit that says "i heal people" or "i like trains") i'd like to be able to declare myself a friendly medic. but you should need a certain humanity before you can use it
  2. El Barto 227

    Camo Netting

    +1 more camo options would be nice
  3. El Barto 227

    Player Revival

    this would be excellent, but it would take a bit of work if hit in certain areas, you are dead. period. headshots and heart/both lungs getting shredded will kill you (perhaps you can survive with one lung). less, shall i say, destructive wounds will knock you down, and you can be resucitated. Bleeding out could require bloodbags and a defrib. maybe two bloodbags or more if you plan to fight soon. zombies... well, that's got to be a tough one. you don't want to revive your mate, and then discover they are infected and now a Zed... and they kill you once you revive them. perhaps there could be a form of antidote that can be optionally used during the healing process. if you die due to zombie attacks, there could be a chance that if you are revived without the antidote your body may be replaced with a Zed, and you will have to respawn. the story behind the antidote might be something similar to this: it was developed, but the Zeds were too powerful and the medicine was unable to be used in trime to prevent the apocalypse. so that explains it being stashed around the place (in hospitals and millitary bases?) Fall damage could require morphine and/or an epi-pen, i guess, plus a defrib or blood bag. but i think that all this field healing should not be enough. it could be a quick-fix to keep you alive, but you'll need to get away and get treatment. perhaps you can find some place for a proper treatment, obviously a hospital is a good candidate, but a home or tent could suffice. then a medic (perhaps needing a medical book or something) could finish the job, leaving you with enough blood etc to survive, and you just need to recover your health, take some morphine for pain, etc. a hospital should provide a bonus to the healing. idk, just throwing some suggestions out there. i'd like to be able to drag a wounded comrade away and revive him, then get him away to a safe place to finish the job. plus, you cannot constantly revive a player. perhaps if you try too often, they will be in so much pain they die or suicide? player revival could work, but it would have to be tricky. only a dedicated medic could do it properly, but the player would still need to recuperate and regain blood etc. i like unmovingtarget's idea of fainting and slowly bleeding out from lesser gunshot wounds in stead of dying instantly or just give me a german accent, a saw and a healing ray gun.
  4. El Barto 227

    My Huge Suggestion Box +2000 Words

    nice list, i like a few of these a lot
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